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I don't want 5E, I want a definitive D&D (the Monopoly model)
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<blockquote data-quote="Barastrondo" data-source="post: 5690841" data-attributes="member: 3820"><p>Yeah, I have to side with "many editions, and the picking and choosing is a necessary evil" side because I run and play in long campaigns. Rules that don't quite work for your group are like pebbles in your shoe -- you can probably put up with it for a trip down to the corner and back, but if you're going on a hike, they rub you rawer and rawer the longer you keep walking. As an example for our group, it's gotten to the point where caster supremacy is a complete no-go: if a version of D&D will have casters outshining the martial folks the longer you play, not interested. We'll bust out a WoD game or Champions or something instead. But that's a <em>feature</em> for other groups, who don't think wizards feel right if they're no more world-shattering overall than equal-level fighters and rogues, and a game where casters are kept in check would rub them the wrong way the longer they played.</p><p></p><p>Would D&D be better off if it didn't have lifers like us? If it was something you almost exclusively got together with various relatives and strangers and only played for 1d4 sessions before you did something else? I don't know. But being a lifer and gaming with lifers, gotta say I'm thankful for the ability to pick a ruleset that gives us what we want, instead of what we might want if we were playing shorter-term games with an eye toward evangelism.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5690841, member: 3820"] Yeah, I have to side with "many editions, and the picking and choosing is a necessary evil" side because I run and play in long campaigns. Rules that don't quite work for your group are like pebbles in your shoe -- you can probably put up with it for a trip down to the corner and back, but if you're going on a hike, they rub you rawer and rawer the longer you keep walking. As an example for our group, it's gotten to the point where caster supremacy is a complete no-go: if a version of D&D will have casters outshining the martial folks the longer you play, not interested. We'll bust out a WoD game or Champions or something instead. But that's a [I]feature[/I] for other groups, who don't think wizards feel right if they're no more world-shattering overall than equal-level fighters and rogues, and a game where casters are kept in check would rub them the wrong way the longer they played. Would D&D be better off if it didn't have lifers like us? If it was something you almost exclusively got together with various relatives and strangers and only played for 1d4 sessions before you did something else? I don't know. But being a lifer and gaming with lifers, gotta say I'm thankful for the ability to pick a ruleset that gives us what we want, instead of what we might want if we were playing shorter-term games with an eye toward evangelism. [/QUOTE]
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I don't want 5E, I want a definitive D&D (the Monopoly model)
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