Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I don't want 5E, I want a definitive D&D (the Monopoly model)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TwinBahamut" data-source="post: 5692745" data-attributes="member: 32536"><p>I don't want to see a definitive edition of D&D. If such a thing had to exist, I'd at least hope it would not emerge for a long time. D&D is still a very, very young game. It has a <em>long</em> way to go before it is ready for someone to say "this version of D&D is good enough to last". As far as I'm concerned, 3E was a big improvement over older editions, but wasn't good enough. 4e was a big improvement over 3E, but still isn't good enough. D&D can be better, and to be better it needs to grow, change, and evolve. Maybe after a hundred years of improvements and refinements an "eternal edition" can be created, but even then I bet it will still get new editions and changes every so often, and I'll continue to look forward to them.</p><p></p><p>I mean, people here have talked about Monopoly like it is unchanging, but that simply isn't true. Sure, it was mostly unchanging from the mid-nineteen-thirties to 2008, but that isn't its entire history. The 1938 edition is pretty different from the original 1904 game that inspired it, after all. And of course, the big thing is that Monopoly has gone through a major rule change <em>more recently than 4E was released</em>. The "Speed Die" and other rule changes in 2008 represent a major change to the game. Monopoly is a changing game that gets new editions just as much as anything else. All games change.</p><p></p><p>If you want to look at how false the idea of an "eternal game" is, look at the oldest board game still being played: Go. It was played as early as the 4th century BC, but the board underwent important changes as late as a millennium later. The game received major changes that massively changes its strategy as the 20th century, with refinements of those changes continuing still even now. As eternal as Go has been, it still has room to improve, and will continue to improve. And that's a good thing.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 5692745, member: 32536"] I don't want to see a definitive edition of D&D. If such a thing had to exist, I'd at least hope it would not emerge for a long time. D&D is still a very, very young game. It has a [i]long[/i] way to go before it is ready for someone to say "this version of D&D is good enough to last". As far as I'm concerned, 3E was a big improvement over older editions, but wasn't good enough. 4e was a big improvement over 3E, but still isn't good enough. D&D can be better, and to be better it needs to grow, change, and evolve. Maybe after a hundred years of improvements and refinements an "eternal edition" can be created, but even then I bet it will still get new editions and changes every so often, and I'll continue to look forward to them. I mean, people here have talked about Monopoly like it is unchanging, but that simply isn't true. Sure, it was mostly unchanging from the mid-nineteen-thirties to 2008, but that isn't its entire history. The 1938 edition is pretty different from the original 1904 game that inspired it, after all. And of course, the big thing is that Monopoly has gone through a major rule change [i]more recently than 4E was released[/i]. The "Speed Die" and other rule changes in 2008 represent a major change to the game. Monopoly is a changing game that gets new editions just as much as anything else. All games change. If you want to look at how false the idea of an "eternal game" is, look at the oldest board game still being played: Go. It was played as early as the 4th century BC, but the board underwent important changes as late as a millennium later. The game received major changes that massively changes its strategy as the 20th century, with refinements of those changes continuing still even now. As eternal as Go has been, it still has room to improve, and will continue to improve. And that's a good thing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I don't want 5E, I want a definitive D&D (the Monopoly model)
Top