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*TTRPGs General
I don't want 5E, I want a definitive D&D (the Monopoly model)
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<blockquote data-quote="Mark CMG" data-source="post: 5696968" data-attributes="member: 10479"><p>It is obvious that there was still profitability in the 3.XE line but that WotC wasn't finding a way to sell to it because someone (many someones if you count third party pubs) is making money and it isn't WotC. Possible reasons include, one, WotC not being able to find a way present another semi-revision (Paizo bit the bullet and put out free Beta and super-afforadable PDF, then a healthy, pricey hardback), two, WotC had gutted the staff of people who most closely had worked with 3.XE (many of them now work with Paizo), three, WotC didn't have its mouthpiece under direct control anymore (Dragon and Dungeon mags were giving Paizo the chance to appear as the official 3.XE publisher, when WotC took them back they were switched to pushing non-3.XE and ceased being in-print), and, four, WotC didn't understand how to put out adventures for their system in a way that made them profittable for their corporate bottomline (Paizo apparrently knows how, has lower expectations of profitability, or some combination thereof).</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 5696968, member: 10479"] It is obvious that there was still profitability in the 3.XE line but that WotC wasn't finding a way to sell to it because someone (many someones if you count third party pubs) is making money and it isn't WotC. Possible reasons include, one, WotC not being able to find a way present another semi-revision (Paizo bit the bullet and put out free Beta and super-afforadable PDF, then a healthy, pricey hardback), two, WotC had gutted the staff of people who most closely had worked with 3.XE (many of them now work with Paizo), three, WotC didn't have its mouthpiece under direct control anymore (Dragon and Dungeon mags were giving Paizo the chance to appear as the official 3.XE publisher, when WotC took them back they were switched to pushing non-3.XE and ceased being in-print), and, four, WotC didn't understand how to put out adventures for their system in a way that made them profittable for their corporate bottomline (Paizo apparrently knows how, has lower expectations of profitability, or some combination thereof). [/QUOTE]
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I don't want 5E, I want a definitive D&D (the Monopoly model)
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