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I don't want to homebrew anymore...
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<blockquote data-quote="bedir than" data-source="post: 6733844" data-attributes="member: 6789971"><p>I took a 20 year detour away from the game. Don't do that. It's not as much fun.</p><p></p><p>But I DM/GMd 80% of the time back then. I did it because even if the players didn't want to play, I wanted to create. So, I created. Now, with ways to share my creations, even if the PCs don't use them, I find it a lot more satisfying than back in 1987 staring at notebooks and graphpaper maps that I only I saw.</p><p></p><p>Much of the thrill of homebrewing isn't the 4-12 hours of play a week, but the dozens of hours spent answering "what if" about things that might be 30 seconds of play.</p><p></p><p>Find a way to share that via short stories, the homebrew section of EN World or your own blog (or blog-like thing). That should keep the joy of creation alive for you.</p><p></p><p>Then again, I'm the person who made 100s of PCs that never got to roll for initiative.</p></blockquote><p></p>
[QUOTE="bedir than, post: 6733844, member: 6789971"] I took a 20 year detour away from the game. Don't do that. It's not as much fun. But I DM/GMd 80% of the time back then. I did it because even if the players didn't want to play, I wanted to create. So, I created. Now, with ways to share my creations, even if the PCs don't use them, I find it a lot more satisfying than back in 1987 staring at notebooks and graphpaper maps that I only I saw. Much of the thrill of homebrewing isn't the 4-12 hours of play a week, but the dozens of hours spent answering "what if" about things that might be 30 seconds of play. Find a way to share that via short stories, the homebrew section of EN World or your own blog (or blog-like thing). That should keep the joy of creation alive for you. Then again, I'm the person who made 100s of PCs that never got to roll for initiative. [/QUOTE]
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