Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I don't want to use my feat!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 2325686" data-attributes="member: 19675"><p>Once again, it depends on the situation and the DM.</p><p></p><p></p><p></p><p>A Master Thief or Epic Bard trying to act like he's sucking it up had better have bluff or no one would believe it. If Eric Clapton walked onto the stage and butchered "Leila" he'd have everyone there wondering what the hell he was doing. No one would believe he couldn't play the song- they'd think drugs, drink, distraction or intentional screwup as the reason. A newbie thief, on the other hand, could probably mess up picking a lock without raising suspicion at all.</p><p></p><p>As for the Cleric...seeing as how Turning is the Cleric's channeling of Divine energy, I would say he would need a MASSIVELY successful Bluff roll to make someone believe his Turn simply fizzled. While only Undead are adversely affected by the Cleric's attempts to Turn, that direct channeling of his diety's power should be noticeable to everyone in the Cleric's immediate vicinity. A Cleric trying such a subterfuge would probably get questions like "I didn't feel anything...did you even TRY?"</p><p></p><p>Other DMs could, of course, have different feelings about Turning. They could rule that like a RL modern day priest presenting a cross, a Turning attempt in game would have no detectible effects to anyone who wouldn't be affected by it.</p><p></p><p>That DM would not be me. I figure that being in the presense of the Divine, even briefly, would have tangible effects, like a tingle to the skin, a particular scent, a burst of light, whatever...Not something one could bluff.</p><p></p><p>And the zombies surely won't help you trick others.</p><p></p><p>And as for this:</p><p></p><p></p><p>Its not quite right- he doesn't have Bluff as a class skill, but he can still take levels in it.</p><p></p><p>When champion atheletes or sports teams lose BIG games to massive underdogs, the question of intentional failure is ALWAYS brought up. In Game 6 of the 1986 World Series, Bill Buckner let a slow dribbling roller pass between his legs and under his glove...He STILL gets death threats for "throwing the game," even though it was a simple error. No one could believe that a pro athelete of his caliber could gaffe that badly- yet he maintains his innocence, and no one has proven he missed intentionally.</p><p></p><p>Now, imagine if he HAD!</p><p></p><p>Let's put it this way:- if you're an expert and people know it, a display of a lack of expertise in your chosen field is inherently NOT believable. If they personally know you to have displayed expertise before, its even LESS believable.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2325686, member: 19675"] Once again, it depends on the situation and the DM. A Master Thief or Epic Bard trying to act like he's sucking it up had better have bluff or no one would believe it. If Eric Clapton walked onto the stage and butchered "Leila" he'd have everyone there wondering what the hell he was doing. No one would believe he couldn't play the song- they'd think drugs, drink, distraction or intentional screwup as the reason. A newbie thief, on the other hand, could probably mess up picking a lock without raising suspicion at all. As for the Cleric...seeing as how Turning is the Cleric's channeling of Divine energy, I would say he would need a MASSIVELY successful Bluff roll to make someone believe his Turn simply fizzled. While only Undead are adversely affected by the Cleric's attempts to Turn, that direct channeling of his diety's power should be noticeable to everyone in the Cleric's immediate vicinity. A Cleric trying such a subterfuge would probably get questions like "I didn't feel anything...did you even TRY?" Other DMs could, of course, have different feelings about Turning. They could rule that like a RL modern day priest presenting a cross, a Turning attempt in game would have no detectible effects to anyone who wouldn't be affected by it. That DM would not be me. I figure that being in the presense of the Divine, even briefly, would have tangible effects, like a tingle to the skin, a particular scent, a burst of light, whatever...Not something one could bluff. And the zombies surely won't help you trick others. And as for this: Its not quite right- he doesn't have Bluff as a class skill, but he can still take levels in it. When champion atheletes or sports teams lose BIG games to massive underdogs, the question of intentional failure is ALWAYS brought up. In Game 6 of the 1986 World Series, Bill Buckner let a slow dribbling roller pass between his legs and under his glove...He STILL gets death threats for "throwing the game," even though it was a simple error. No one could believe that a pro athelete of his caliber could gaffe that badly- yet he maintains his innocence, and no one has proven he missed intentionally. Now, imagine if he HAD! Let's put it this way:- if you're an expert and people know it, a display of a lack of expertise in your chosen field is inherently NOT believable. If they personally know you to have displayed expertise before, its even LESS believable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I don't want to use my feat!
Top