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I enjoy clerics without gods
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<blockquote data-quote="HellHound" data-source="post: 1577533" data-attributes="member: 3397"><p>This is one of those points that Alan (Psion) and I never see eye to eye on. We've managed to reconcile all our other d20 mechanical and style differences, as far as I can tell.</p><p></p><p>But I *love* the godless clerics of 3.0</p><p></p><p>If psionics is the power of personal faith, as Alan states, I feel that we then need yet another set of rules for what psionics have always been in our games, which is the pure power of the mind to perform change - not the power of faith to perform change, but the power of thought.</p><p></p><p>Religion is a personal thing for many people, not the worship of a god, but a set of beliefs and philosophies that make one a 'spiritual person' and that guide your moral and ethical decisions and actions. For me this is important because I spent 20 years of my life figuring out my own personal spirituality.</p><p></p><p>And I think that people like me, in a D&D world, would have access to divine spells too.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Thus, I love the idea, but I agree that the execution has often been poorly done as it makes power gamers twitch with the chance to pick and choose from the full set of domains.</p></blockquote><p></p>
[QUOTE="HellHound, post: 1577533, member: 3397"] This is one of those points that Alan (Psion) and I never see eye to eye on. We've managed to reconcile all our other d20 mechanical and style differences, as far as I can tell. But I *love* the godless clerics of 3.0 If psionics is the power of personal faith, as Alan states, I feel that we then need yet another set of rules for what psionics have always been in our games, which is the pure power of the mind to perform change - not the power of faith to perform change, but the power of thought. Religion is a personal thing for many people, not the worship of a god, but a set of beliefs and philosophies that make one a 'spiritual person' and that guide your moral and ethical decisions and actions. For me this is important because I spent 20 years of my life figuring out my own personal spirituality. And I think that people like me, in a D&D world, would have access to divine spells too. :) Thus, I love the idea, but I agree that the execution has often been poorly done as it makes power gamers twitch with the chance to pick and choose from the full set of domains. [/QUOTE]
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