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*Dungeons & Dragons
I Failed My Kobayashi Maru Scenario
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<blockquote data-quote="Halivar" data-source="post: 6528170" data-attributes="member: 9327"><p>The temptation for me, as a DM, would be to let them raise Snik, and then have Snik do as kobolds to and betray the party at the first turn. But thinking about it, this is wrong.I would take a page from Joss Whedon's book. In every comic, TV episode, and movie he writes, he is guided by a first principle: what does the audience want to see? Notice how in his scenes, the bad guy's monologue is <em>always</em> interrupted by a hero (albeit sometimes a dying one)? It's because deep down and audience loves it.So what does your audience want, and does giving it to them really hobble your story? If your audience really, really wants this li'l guy to be their bosom buddy, then I say go for it, 100%. Your kids will love it, they will love your game, and you will love running it as much as they love playing it.</p></blockquote><p></p>
[QUOTE="Halivar, post: 6528170, member: 9327"] The temptation for me, as a DM, would be to let them raise Snik, and then have Snik do as kobolds to and betray the party at the first turn. But thinking about it, this is wrong.I would take a page from Joss Whedon's book. In every comic, TV episode, and movie he writes, he is guided by a first principle: what does the audience want to see? Notice how in his scenes, the bad guy's monologue is [i]always[/i] interrupted by a hero (albeit sometimes a dying one)? It's because deep down and audience loves it.So what does your audience want, and does giving it to them really hobble your story? If your audience really, really wants this li'l guy to be their bosom buddy, then I say go for it, 100%. Your kids will love it, they will love your game, and you will love running it as much as they love playing it. [/QUOTE]
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I Failed My Kobayashi Maru Scenario
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