Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
I feel like my world is drifting towards low magic, any tips?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanliss" data-source="post: 6998367" data-attributes="member: 6801219"><p>1) the cosmology is fairly basic. The Chaos has leaked through a lot of the planes, so there are many fewer than default. All of the elemental planes are intact, since they are chaotic already. The Fey wild has been mostly cut off from the world, making it difficult to access. There is a celestial place, where the gods meet, though each god has their own demi-plane. There is the full nine hells, but instead of being different planes they are all a massive tower. All of these planes are accessible through portals, though the Fey portals are rare and unreliable.</p><p></p><p>2) there is a plane of death, though I have not fleshed it out completely. I had a thread a while back talking about it, basically describing it as a massive endless blizzard. Eventually an old man (death) comes around to offer you the afterlife you have earned, after you have been walking for a millennia or two. Off course, that is much less time in the real world, since they are on different time speeds. At a rough guess, I would say 1 second=1-2 millenia.</p><p></p><p>3) history is light, but I should get around to actually writing out the New history.</p><p></p><p>4) the dungeons and ruins are either currently inhabited by the original builders, or were built before the Chaos resurgence. To lay out the basic idea,</p><p></p><p>Primordial built the world, forging it out of the elements, then Chaos pulled in to retake the space. The Primordials, and a host of other gods they called on, fought the Chaos. All of this collective divine energy made the Material plane overflow with positive power, marking a great age of expansion. Then the gods started dying, one by one, and the world started to look worse. Without going through all the details, only seven gods survived the Chaos War, leaving divine power in short supply. </p><p></p><p>This all resulted in a massive expansion of civilization, before a massive collapse. This left all sorts of old places and relics that serve as ruins and dungeons.</p><p></p><p>5) I think there are magic items, but I am thinking they will be few. Interesting, but few. They will have been constructed by people looking for utility during the Great Expansion, or maybe a few newer ones made by people wanting a way to survive the chaos. Lastly, there will be Planar Shards, flexible pieces of the raw energy from a given Plane. These shards have specific properties, and will adjust themselves to the preferred form of the first person to come in contact with them. If they are ever taken to their Plane of origin however, they will return to the Plane.</p><p></p><p>6) I answered this one a little above, but here is a more in depth version. The Elemental planes are accessed the usual way, through portals lying in their element. The Hells are accessible through deep, deep, deep tunnels, where the earth starts to become hot. The celestial plane is only accessible by invitation, as it is essentially a fortress against the Chaos. The Fey is accessed through usual fey means. A fairy circle, a hole leading into a hill, or an open knot in a tree. However, the number of these portals that can be found dwindle every year, and will eventually be gone entirely if no one makes a push against the chaos that is slowly claiming the Fey Wild. All of these planes have visitors sometimes arrive from them. The Hells, elemental planes, and Fey are the most common. The Hells come because they are either taking advantage of the chaos, or because they actually have an interest in keeping order around since it keeps them in their given seat of power. The Elemental are mostly accidental, just happening to walk/swim/fly through a portal. The Fey come asking for help, hoping they will find someone capable of pushing back against the Chaos that is chewing through their realm. It is not unusual for Feylocks, or Oath of Ancient Paladins to be called on by the higher powers in the Fey Wild, once they have shown competence in adventuring.</p><p></p><p>Thanks for the questions, and sorry for the Wall of Text.</p></blockquote><p></p>
[QUOTE="Lanliss, post: 6998367, member: 6801219"] 1) the cosmology is fairly basic. The Chaos has leaked through a lot of the planes, so there are many fewer than default. All of the elemental planes are intact, since they are chaotic already. The Fey wild has been mostly cut off from the world, making it difficult to access. There is a celestial place, where the gods meet, though each god has their own demi-plane. There is the full nine hells, but instead of being different planes they are all a massive tower. All of these planes are accessible through portals, though the Fey portals are rare and unreliable. 2) there is a plane of death, though I have not fleshed it out completely. I had a thread a while back talking about it, basically describing it as a massive endless blizzard. Eventually an old man (death) comes around to offer you the afterlife you have earned, after you have been walking for a millennia or two. Off course, that is much less time in the real world, since they are on different time speeds. At a rough guess, I would say 1 second=1-2 millenia. 3) history is light, but I should get around to actually writing out the New history. 4) the dungeons and ruins are either currently inhabited by the original builders, or were built before the Chaos resurgence. To lay out the basic idea, Primordial built the world, forging it out of the elements, then Chaos pulled in to retake the space. The Primordials, and a host of other gods they called on, fought the Chaos. All of this collective divine energy made the Material plane overflow with positive power, marking a great age of expansion. Then the gods started dying, one by one, and the world started to look worse. Without going through all the details, only seven gods survived the Chaos War, leaving divine power in short supply. This all resulted in a massive expansion of civilization, before a massive collapse. This left all sorts of old places and relics that serve as ruins and dungeons. 5) I think there are magic items, but I am thinking they will be few. Interesting, but few. They will have been constructed by people looking for utility during the Great Expansion, or maybe a few newer ones made by people wanting a way to survive the chaos. Lastly, there will be Planar Shards, flexible pieces of the raw energy from a given Plane. These shards have specific properties, and will adjust themselves to the preferred form of the first person to come in contact with them. If they are ever taken to their Plane of origin however, they will return to the Plane. 6) I answered this one a little above, but here is a more in depth version. The Elemental planes are accessed the usual way, through portals lying in their element. The Hells are accessible through deep, deep, deep tunnels, where the earth starts to become hot. The celestial plane is only accessible by invitation, as it is essentially a fortress against the Chaos. The Fey is accessed through usual fey means. A fairy circle, a hole leading into a hill, or an open knot in a tree. However, the number of these portals that can be found dwindle every year, and will eventually be gone entirely if no one makes a push against the chaos that is slowly claiming the Fey Wild. All of these planes have visitors sometimes arrive from them. The Hells, elemental planes, and Fey are the most common. The Hells come because they are either taking advantage of the chaos, or because they actually have an interest in keeping order around since it keeps them in their given seat of power. The Elemental are mostly accidental, just happening to walk/swim/fly through a portal. The Fey come asking for help, hoping they will find someone capable of pushing back against the Chaos that is chewing through their realm. It is not unusual for Feylocks, or Oath of Ancient Paladins to be called on by the higher powers in the Fey Wild, once they have shown competence in adventuring. Thanks for the questions, and sorry for the Wall of Text. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
I feel like my world is drifting towards low magic, any tips?
Top