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General Tabletop Discussion
*Dungeons & Dragons
I feel like my world is drifting towards low magic, any tips?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7006157" data-attributes="member: 6787650"><p><span style="color: #0000FF"></span></p><p><span style="color: #0000FF">Make them roll percentile dice in order to see if they have enough "magical talent" to cast spells, and you need to roll 00 in order to be a spellcaster. If you roll anything else, the only possible uses for spell slots are Paladin smites and fueling the Bladesinger's Song of Defense, but you can't actually access the magical fabric and so cannot cast spells.</span></p><p></p><p>More seriously, I would totally implement this rule for a low-magic campaign world but allow PCs roll an automatic 00 if the player wants to. It's not much different from the old wild talent system. I expect that some number of players would probably wind up rolling percentile dice instead of taking auto-success, and that there would be a large number of Champions, Berserkers, Thieves, Swashbucklers, Masterminds, Battlemasters, and non-spellcasting Shadow Monks in the campaign. Could be a lot of fun.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7006157, member: 6787650"] [COLOR="#0000FF"] Make them roll percentile dice in order to see if they have enough "magical talent" to cast spells, and you need to roll 00 in order to be a spellcaster. If you roll anything else, the only possible uses for spell slots are Paladin smites and fueling the Bladesinger's Song of Defense, but you can't actually access the magical fabric and so cannot cast spells.[/COLOR] More seriously, I would totally implement this rule for a low-magic campaign world but allow PCs roll an automatic 00 if the player wants to. It's not much different from the old wild talent system. I expect that some number of players would probably wind up rolling percentile dice instead of taking auto-success, and that there would be a large number of Champions, Berserkers, Thieves, Swashbucklers, Masterminds, Battlemasters, and non-spellcasting Shadow Monks in the campaign. Could be a lot of fun. [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
I feel like my world is drifting towards low magic, any tips?
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