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General Tabletop Discussion
*Dungeons & Dragons
I feel like the surveys gaslit WotC about """"Backwards Compatibility""""
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<blockquote data-quote="Yaarel" data-source="post: 9651861" data-attributes="member: 58172"><p>2023 UA Playtest 5:</p><p></p><p>It has descriptions for Barbarian, Fighter, Sorcerer, Warlock, and Wizard.</p><p></p><p>Their subclasses standardize to 3, 6, 10, and 14.</p><p></p><p>For Barbarian, Warlock, and Wizard, this is normal. Fighter too is close enough.</p><p></p><p>Even Sorcerer has four subclass levels, but its 10 missing and it adds 18.</p><p></p><p></p><p>It is possible Sorcerer players were worried, but in those days there was so much more to worry about the future of the Sorcerer (and Warlock). I doubt the designers could have gotten a meaningful survey response at this point, on the specific question of standardizing subclass levels. Oddly, Playtest 5 doesnt even mention that it is standardizing the subclass levels. Many surveyees likely didnt even realize that it was a possibility.</p><p></p><p></p><p>Indeed, I need to verify this, but I vaguely remember the designers saying, the MAJORITY DID APPROVE the subclass standardization. But the designers ignored the approval because the written feedback text responses werent effusive.</p><p></p><p>But standardizing subclass levels is smart − not exactly sexy. It looks like math.</p><p></p><p>In the future, designers would do cool stuff with the standard design space because of its unlocked potential, including multiclass concepts. The possible future products will be sexier because of the standard design space.</p><p></p><p>It feels like a mistake to leave the subclasses levels without a standard.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9651861, member: 58172"] 2023 UA Playtest 5: It has descriptions for Barbarian, Fighter, Sorcerer, Warlock, and Wizard. Their subclasses standardize to 3, 6, 10, and 14. For Barbarian, Warlock, and Wizard, this is normal. Fighter too is close enough. Even Sorcerer has four subclass levels, but its 10 missing and it adds 18. It is possible Sorcerer players were worried, but in those days there was so much more to worry about the future of the Sorcerer (and Warlock). I doubt the designers could have gotten a meaningful survey response at this point, on the specific question of standardizing subclass levels. Oddly, Playtest 5 doesnt even mention that it is standardizing the subclass levels. Many surveyees likely didnt even realize that it was a possibility. Indeed, I need to verify this, but I vaguely remember the designers saying, the MAJORITY DID APPROVE the subclass standardization. But the designers ignored the approval because the written feedback text responses werent effusive. But standardizing subclass levels is smart − not exactly sexy. It looks like math. In the future, designers would do cool stuff with the standard design space because of its unlocked potential, including multiclass concepts. The possible future products will be sexier because of the standard design space. It feels like a mistake to leave the subclasses levels without a standard. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
I feel like the surveys gaslit WotC about """"Backwards Compatibility""""
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