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I feel like there is a problem with ability score bonuses.
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<blockquote data-quote="Wulffolk" data-source="post: 7278519" data-attributes="member: 6871450"><p>There are better game systems out there, but they lack the name recognition of D&D, and are thus harder to find players for.</p><p></p><p>Gygax & company did an excellent job capturing the imaginations of thousands of people like us, and creating a new genre of games for people to enjoy. For that I am eternally grateful to him.</p><p></p><p>I just wish they had been better at game design, so that D&D was built on a more solid foundation and was not burdened by so many legacies that make so little sense. I know that is easier to say in hindsight than it was to see in the moment, and games are much more sophisticated now, but the core problems with D&D are too baked in to change, and without D&D evolving the whole hobby stagnates.</p><p></p><p>It is like the NFL. There have been other leagues (USFL, CFL, XFL, WFL and college football) that have done some things better, but none of that matters because the NFL is still KING.</p><p></p><p> [MENTION=40233]Salamandyr[/MENTION] I much preferred dice pool systems like World of Darkness over d20, and would love to play a d6 rule-set for a fantasy game, but it is hard enough to find players for D&D, let alone obscure games. I had actually designed the foundation of a d6 dice pool RPG before I heard of d6 Fantasy, and there are a lot of similarities.</p></blockquote><p></p>
[QUOTE="Wulffolk, post: 7278519, member: 6871450"] There are better game systems out there, but they lack the name recognition of D&D, and are thus harder to find players for. Gygax & company did an excellent job capturing the imaginations of thousands of people like us, and creating a new genre of games for people to enjoy. For that I am eternally grateful to him. I just wish they had been better at game design, so that D&D was built on a more solid foundation and was not burdened by so many legacies that make so little sense. I know that is easier to say in hindsight than it was to see in the moment, and games are much more sophisticated now, but the core problems with D&D are too baked in to change, and without D&D evolving the whole hobby stagnates. It is like the NFL. There have been other leagues (USFL, CFL, XFL, WFL and college football) that have done some things better, but none of that matters because the NFL is still KING. [MENTION=40233]Salamandyr[/MENTION] I much preferred dice pool systems like World of Darkness over d20, and would love to play a d6 rule-set for a fantasy game, but it is hard enough to find players for D&D, let alone obscure games. I had actually designed the foundation of a d6 dice pool RPG before I heard of d6 Fantasy, and there are a lot of similarities. [/QUOTE]
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I feel like there is a problem with ability score bonuses.
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