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I feel out of it. How do you end campaigns?
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<blockquote data-quote="genshou" data-source="post: 2937510" data-attributes="member: 13164"><p>I like to end on a happy note, so the final battle is a session or three behind the end of the campaign, just like a good novel/series of novels has at least a few chapters of resolution after the final conflict is over. Often even if it didn't start that way, the game ends up being about a big plot by the end of the campaign, and after that the PCs sometimes go their separate ways, or they all semi-retire and become NPC semi-adventurers for the sequel game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Oftentimes it's very cool to have the PCs fall in love during the campaign and marry NPCs or other PCs after they retire, so their children can be the next campaign's PCs. I've done this a few times, and it's been very exciting when the children find out their parents once faced and defeated a small-time villain, and now he's stronger and after the children for revenge...</p><p></p><p>Plus, it's kind of neat to see how the campaign world is affected many years later from the perspective of the former PCs' children. And to top it all off, the PCs all already have a reason to adventure together... their parents did it first. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="genshou, post: 2937510, member: 13164"] I like to end on a happy note, so the final battle is a session or three behind the end of the campaign, just like a good novel/series of novels has at least a few chapters of resolution after the final conflict is over. Often even if it didn't start that way, the game ends up being about a big plot by the end of the campaign, and after that the PCs sometimes go their separate ways, or they all semi-retire and become NPC semi-adventurers for the sequel game. :D Oftentimes it's very cool to have the PCs fall in love during the campaign and marry NPCs or other PCs after they retire, so their children can be the next campaign's PCs. I've done this a few times, and it's been very exciting when the children find out their parents once faced and defeated a small-time villain, and now he's stronger and after the children for revenge... Plus, it's kind of neat to see how the campaign world is affected many years later from the perspective of the former PCs' children. And to top it all off, the PCs all already have a reason to adventure together... their parents did it first. :) [/QUOTE]
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I feel out of it. How do you end campaigns?
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