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I figured out why all 5e ship rules suck
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<blockquote data-quote="TheSword" data-source="post: 8779827" data-attributes="member: 6879661"><p>I think you misunderstand me. That’s my point, ships aren’t still they don’t move and fire, move and fire. They are moving and then at some point along that path they fire. So is the other ship.</p><p></p><p>But game systems operate a move and fire approach. It is ridiculously easy to line up your broadsides on the bow when you get to move a substantial distance and fire because it’s your turn and the opposing ships just has to sit there and wait.</p><p></p><p>Turn based combat means your ship gets to fire at the advantageous point, and my ship has to sit and wait until that point has passed and then try and move to fire again on my turn at a different spot. Hence me advocating being able to fire at any point in your opponents turn at the cost of firing in your own.</p><p></p><p>In fact I would allow ships a number of reaction options, the chance to fire, or a skill check to take evasive maneuvers to turn to protect your bow or stern.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8779827, member: 6879661"] I think you misunderstand me. That’s my point, ships aren’t still they don’t move and fire, move and fire. They are moving and then at some point along that path they fire. So is the other ship. But game systems operate a move and fire approach. It is ridiculously easy to line up your broadsides on the bow when you get to move a substantial distance and fire because it’s your turn and the opposing ships just has to sit there and wait. Turn based combat means your ship gets to fire at the advantageous point, and my ship has to sit and wait until that point has passed and then try and move to fire again on my turn at a different spot. Hence me advocating being able to fire at any point in your opponents turn at the cost of firing in your own. In fact I would allow ships a number of reaction options, the chance to fire, or a skill check to take evasive maneuvers to turn to protect your bow or stern. [/QUOTE]
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I figured out why all 5e ship rules suck
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