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I finally like non-Tolkien species for PCs
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<blockquote data-quote="EzekielRaiden" data-source="post: 9718317" data-attributes="member: 6790260"><p>I don't personally think the second is a viable path, even if I had the money to do so.</p><p></p><p>I already run a game. (It will be going on temporary hiatus as we just finished up an adventure and one of our longtime players has had some extremely important real-life events to attend to.) I have not found that running my own game achieves even the smallest part of what I want out of <strong>playing</strong> in a game. For...pretty much the same reason as any other medium out there. Creating things can be fun--sometimes a ton of fun! But it is a radically different experience from experiencing something else.</p><p></p><p>Some creators can create exactly the thing they wish to experience and thus just...enjoy it. Chefs, or architects, for example. But a director who spends two years directing a film isn't going to get the experience out of that film that an ordinary movie-goer is going to get out of that film. An author who writes a book isn't going to get the experience that a regular reader is going to get. They can't. It's just not possible.</p><p></p><p>Telling someone "well if you don't like it, MAKE YOUR OWN" is not just useless, it is actively counter-productive. I don't get the experience I'm seeking by doing the thing you're advising, <em>which I am already doing anyway!</em> Have been for years! That year I spent desperately looking for a game, <em>any</em> game, that really would make me happy? <em>I was GMing that whole time!</em> Once a week, nearly every week, for an entire year.</p><p></p><p>A comedian doesn't get the experience of listening to a bunch of funny jokes. Telling someone who's sick of crass racial humor to start doing stand-up of a different variety <em>doesn't help them in any way</em>. And the same thing goes for GMing.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9718317, member: 6790260"] I don't personally think the second is a viable path, even if I had the money to do so. I already run a game. (It will be going on temporary hiatus as we just finished up an adventure and one of our longtime players has had some extremely important real-life events to attend to.) I have not found that running my own game achieves even the smallest part of what I want out of [B]playing[/B] in a game. For...pretty much the same reason as any other medium out there. Creating things can be fun--sometimes a ton of fun! But it is a radically different experience from experiencing something else. Some creators can create exactly the thing they wish to experience and thus just...enjoy it. Chefs, or architects, for example. But a director who spends two years directing a film isn't going to get the experience out of that film that an ordinary movie-goer is going to get out of that film. An author who writes a book isn't going to get the experience that a regular reader is going to get. They can't. It's just not possible. Telling someone "well if you don't like it, MAKE YOUR OWN" is not just useless, it is actively counter-productive. I don't get the experience I'm seeking by doing the thing you're advising, [I]which I am already doing anyway![/I] Have been for years! That year I spent desperately looking for a game, [I]any[/I] game, that really would make me happy? [I]I was GMing that whole time![/I] Once a week, nearly every week, for an entire year. A comedian doesn't get the experience of listening to a bunch of funny jokes. Telling someone who's sick of crass racial humor to start doing stand-up of a different variety [I]doesn't help them in any way[/I]. And the same thing goes for GMing. [/QUOTE]
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