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I for one hope we don't get "clarification" on many things.
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6370991" data-attributes="member: 5143"><p>It isn't just about Organized Play, however. The OP manager, Chris Tulach, isn't any better than answering these rules questions than anyone else is. He can ask R&D, but they'd be the ones who understand the rules well enough to decide what the rule intended and what the best rule should be.</p><p></p><p>In addition to that, if a concern is brought up in OP, you can be sure that concern has occurred to at least one(likely MANY) DMs who aren't in OP.</p><p></p><p>There are many DMs who would like to have a solid answer to their questions without having to make things up themselves.</p><p></p><p>Also, these concerns don't necessarily only affect OP, either. Say I'm a player that has recently lost their group and I go down to my local store and answer an ad posted on the wall asking for players. I join the group and I bring my character to the table and the DM says "Sorry, your character can't hide because I interpret this rule differently than your last DM" and that was the point of my character, I'm not going to enjoy that game. So, now my opinion of D&D is no longer "I love it!", it is instead "I'm not sure if I want to play this game as I'm not sure what I'm going to get when I sit down to play with other people."</p><p></p><p>The same thing can happen in one-off convention games, games organized over the internet, groups formed in stores, etc. Pretty much any time you have a player who might move from one group to another there is a possibility of a bad experience if the things they like about D&D aren't the same from game to game.</p><p></p><p>Now, I'm not saying remove all choice from the DM. Far from it. But when a rule exists, it should be clear and easy to follow. WOTC should release clarifications if a rule is ambiguous so that these incidents of the game not being the same from table to table don't occur simply due to misunderstandings. I understand that there will always be DMs out there who make their own house rules and say "I'm consciously changing this". That's fine. But when something is different from table to table simply because the wording of a sentence could be clearer, it doesn't help anyone.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6370991, member: 5143"] It isn't just about Organized Play, however. The OP manager, Chris Tulach, isn't any better than answering these rules questions than anyone else is. He can ask R&D, but they'd be the ones who understand the rules well enough to decide what the rule intended and what the best rule should be. In addition to that, if a concern is brought up in OP, you can be sure that concern has occurred to at least one(likely MANY) DMs who aren't in OP. There are many DMs who would like to have a solid answer to their questions without having to make things up themselves. Also, these concerns don't necessarily only affect OP, either. Say I'm a player that has recently lost their group and I go down to my local store and answer an ad posted on the wall asking for players. I join the group and I bring my character to the table and the DM says "Sorry, your character can't hide because I interpret this rule differently than your last DM" and that was the point of my character, I'm not going to enjoy that game. So, now my opinion of D&D is no longer "I love it!", it is instead "I'm not sure if I want to play this game as I'm not sure what I'm going to get when I sit down to play with other people." The same thing can happen in one-off convention games, games organized over the internet, groups formed in stores, etc. Pretty much any time you have a player who might move from one group to another there is a possibility of a bad experience if the things they like about D&D aren't the same from game to game. Now, I'm not saying remove all choice from the DM. Far from it. But when a rule exists, it should be clear and easy to follow. WOTC should release clarifications if a rule is ambiguous so that these incidents of the game not being the same from table to table don't occur simply due to misunderstandings. I understand that there will always be DMs out there who make their own house rules and say "I'm consciously changing this". That's fine. But when something is different from table to table simply because the wording of a sentence could be clearer, it doesn't help anyone. [/QUOTE]
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Community
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I for one hope we don't get "clarification" on many things.
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