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"I Forgot I Had It"
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<blockquote data-quote="Swarmkeeper" data-source="post: 8828687" data-attributes="member: 6921763"><p>Yikes!</p><p></p><p>This isn't about forgetting about an item in an inventory, however. As soon as it was tied around the waist of the thief, the rope became a setting element that the DM could (perhaps should...) have invoked a few times while narrating the results of the PC's actions (step 3 of the play loop) or when describing the current state of the environment (back to step 1 of the play loop).</p><p></p><p>Examples: </p><p></p><p>During the fight, to the players with PCs above the water: "the rope you are holding has suddenly tensed and gone limp several times. Not exactly three tugs but as if there is a change in the behavior on the other end."</p><p></p><p>Or, after the fight, to the player of the thief: "As you try to swim up, the rope tied to your waist slackens."</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8828687, member: 6921763"] Yikes! This isn't about forgetting about an item in an inventory, however. As soon as it was tied around the waist of the thief, the rope became a setting element that the DM could (perhaps should...) have invoked a few times while narrating the results of the PC's actions (step 3 of the play loop) or when describing the current state of the environment (back to step 1 of the play loop). Examples: During the fight, to the players with PCs above the water: "the rope you are holding has suddenly tensed and gone limp several times. Not exactly three tugs but as if there is a change in the behavior on the other end." Or, after the fight, to the player of the thief: "As you try to swim up, the rope tied to your waist slackens." [/QUOTE]
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