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I gave my players too much gold
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<blockquote data-quote="redrick" data-source="post: 6578989" data-attributes="member: 6777696"><p>Yeah, I've already let it be known that, for those players who like to read the Monster Manual, many monster features which claim to ignore magic items will not be ignoring them in my world. What's the point of a weapon-dissolving ooze that won't dissolve the one piece of metal you actually care about?</p><p></p><p>(I'm removing most of the magical exceptions regarding monster damage as well. If a monster is resistant to slashing damage from non-magical weapons, I'm saying it's resistant to slashing damage from all weapons. If it's immune to slashing from non-magical weapons, I'll make it resistant to slashing from magical weapons. Since, for better or worse, pretty much everybody has a magic weapon at this point (level 6), I want those resistances to still have some meaning.)</p></blockquote><p></p>
[QUOTE="redrick, post: 6578989, member: 6777696"] Yeah, I've already let it be known that, for those players who like to read the Monster Manual, many monster features which claim to ignore magic items will not be ignoring them in my world. What's the point of a weapon-dissolving ooze that won't dissolve the one piece of metal you actually care about? (I'm removing most of the magical exceptions regarding monster damage as well. If a monster is resistant to slashing damage from non-magical weapons, I'm saying it's resistant to slashing damage from all weapons. If it's immune to slashing from non-magical weapons, I'll make it resistant to slashing from magical weapons. Since, for better or worse, pretty much everybody has a magic weapon at this point (level 6), I want those resistances to still have some meaning.) [/QUOTE]
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I gave my players too much gold
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