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I got Faiths & Pantheons!
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<blockquote data-quote="Aloïsius" data-source="post: 188241" data-attributes="member: 1191"><p>Dark Vision is superior to Low Light Vision for two things:</p><ul> <li data-xf-list-type="ul">Close-combat in utter darkness; and</li> <li data-xf-list-type="ul">Going to the toilet at night without having to turn on the lightswitch</li> </ul><p></p><p>In every other situation, LLV is better because it is in <strong>color</strong> and its range is virtually endless (you can see twice far as with puny normal vision). If you want to spot that pirate ship, a 120-ft. or 60-ft. darkvision won't help you; if you want to read a book by candlelight, darkvision will be useless (and in total darkness, you can't read at all, even with darkvision, unless it's written in braille as you can only see shapes); if you want to gaze at the stars, darkvision is useless whereas lowlight vision allows you to see stars human needs spyglass to see... Basically, darkvision is useful only in dungeon environments (and then again, only if there are no funky things like those glowing mushrooms, or incandescent lava falls, two staples of the genre no self-respecting dungeon can afford to omit); and low-light vision is better in every place where there is a bit of ligthing. This include every outside places and most buildings.</p><p></p><p></p><p>So, despite their name, they are not the same as Tome &Blood's bladesinger (for memory, lesser spellsong is here the capacity to take 10 on Concentration check when casting defensively when wielding a single longsword; and greater spellsong is the capacity to ignore arcane spell failure for armor). Damn elves. They always have to have abilities whose names are made with "silver", "spell", "blade", "dance" and "song", and so it gets confusing after a while, because it is a very reduced set of word.</p><p></p><p></p><p></p><p>A ruling that was not very popular as far as I know. People wants demon cultists; they're so classic villains, you have to use them at least once !</p><p></p><p>Plus:</p><p></p><p></p><p></p><p>As I said, you have to allow demon cultists. In default D&D, this isn't much a problem: demon cultists worship an ethos, and revere a demon prince as their sect's guru. So, they get spells based on the ethos, and every one is happy. In FR, however, only deities can grant spells, not anonymous ethos. So, demon cultists could not get spells in FR... Except if demons (and other outsiders, of course) can be deities and thus grant spells. And everyone is happy. </p><p></p><p></p><p></p><p>LE beholder clerics can't take her as patron, sure. But non-divine-spellcasting classes, such as wizard (or rather, beholder-mage) and mere monster HD are not bound by the one-step rule. A very asocial and petty CE peasant could worship Chauntea, since she's the patron of agriculture. He would probably not really please her, and she would refuse to grant him spells, but since he's not a cleric, druid, ranger or paladin; this don't matter.</p><p></p><p></p><p>And</p><p></p><p></p><p>In the web-feature "Perilous Gateway", look at the Dusty Rat Inn, in the "Portal in Amn" series. Maybe they've corrected it, but last time I checked there was a cleric of Fthaghn'Rlyeh, I mean, Fharlanghn (I always found this name lovecraftian, no wonder he's a deity of spatiotemporal anomalies (travel), non-euclidean probability (luck) and dark favor of unspeakables ones (protection)).</p><p></p><p></p><p></p><p>It is, to the contrary, perfeclty logical. Chauntea <strong>*IS*</strong> Toril. The planet is her body. Every people on Toril depends on Chauntea because she's the very stuff they breathe, eat, drink, walk, and are made of. Chauntea is also the great-great-grandmother of all native life of Toril. Finally, she's the deity of peasant. Last time I checked, there's more peasants in the Realms than adventurers (Tymora, etc.), senile old sage (Mystra), etc. Lathander is probably the 2nd deity with the largest following, then the third ought to be Sharess or Waukeen (if Toril's men are like Earth's men, that is).</p><p></p><p></p><p>It's a matter of distinction between the concepts of "deity" and "divine being". A deity is a divine being, but not all divine beings are deities. This all boils down to how you definite a deity, in fact. If you just use the simple definition "anything that can be worshipped is a deity", then everything is a deity, period. I guess the D&D definition of a deity is a bit narrower. Maybe we could say being a true deity (rather than merely a being with divine capacities) requires a certain way to grant spells to your worshippers.</p><p>As said SKR:</p><p></p><p>It must be something in the way the spells comes from the worshipped being to the worshipper. </p><p></p><p></p><p>They can ? I would have though there was some sort of exception, like for St. Cuthbert in GH (a LN deity that can only have LN or LG clerics). Oh well, actually, I can't find any like statement in the FRCS. I guess I'll add that to my FR house rules, just together with the "monks, except those of atheistic orders like the Old Order, get Knowledge (Religion) rather than Knowledge (Arcana)".</p><p>Oh, and paladins aren't a part of his portfolio. That's protectors. You can imagine LE protectors (like some kingpin's bodyguard, maybe). Paladins are listed as worshippers, his portfolio is "guardians, protectors, protection".</p></blockquote><p></p>
[QUOTE="Aloïsius, post: 188241, member: 1191"] Dark Vision is superior to Low Light Vision for two things: [list] [*]Close-combat in utter darkness; and [*]Going to the toilet at night without having to turn on the lightswitch [/list] In every other situation, LLV is better because it is in [b]color[/b] and its range is virtually endless (you can see twice far as with puny normal vision). If you want to spot that pirate ship, a 120-ft. or 60-ft. darkvision won't help you; if you want to read a book by candlelight, darkvision will be useless (and in total darkness, you can't read at all, even with darkvision, unless it's written in braille as you can only see shapes); if you want to gaze at the stars, darkvision is useless whereas lowlight vision allows you to see stars human needs spyglass to see... Basically, darkvision is useful only in dungeon environments (and then again, only if there are no funky things like those glowing mushrooms, or incandescent lava falls, two staples of the genre no self-respecting dungeon can afford to omit); and low-light vision is better in every place where there is a bit of ligthing. This include every outside places and most buildings. So, despite their name, they are not the same as Tome &Blood's bladesinger (for memory, lesser spellsong is here the capacity to take 10 on Concentration check when casting defensively when wielding a single longsword; and greater spellsong is the capacity to ignore arcane spell failure for armor). Damn elves. They always have to have abilities whose names are made with "silver", "spell", "blade", "dance" and "song", and so it gets confusing after a while, because it is a very reduced set of word. A ruling that was not very popular as far as I know. People wants demon cultists; they're so classic villains, you have to use them at least once ! Plus: As I said, you have to allow demon cultists. In default D&D, this isn't much a problem: demon cultists worship an ethos, and revere a demon prince as their sect's guru. So, they get spells based on the ethos, and every one is happy. In FR, however, only deities can grant spells, not anonymous ethos. So, demon cultists could not get spells in FR... Except if demons (and other outsiders, of course) can be deities and thus grant spells. And everyone is happy. LE beholder clerics can't take her as patron, sure. But non-divine-spellcasting classes, such as wizard (or rather, beholder-mage) and mere monster HD are not bound by the one-step rule. A very asocial and petty CE peasant could worship Chauntea, since she's the patron of agriculture. He would probably not really please her, and she would refuse to grant him spells, but since he's not a cleric, druid, ranger or paladin; this don't matter. And In the web-feature "Perilous Gateway", look at the Dusty Rat Inn, in the "Portal in Amn" series. Maybe they've corrected it, but last time I checked there was a cleric of Fthaghn'Rlyeh, I mean, Fharlanghn (I always found this name lovecraftian, no wonder he's a deity of spatiotemporal anomalies (travel), non-euclidean probability (luck) and dark favor of unspeakables ones (protection)). It is, to the contrary, perfeclty logical. Chauntea [b]*IS*[/b] Toril. The planet is her body. Every people on Toril depends on Chauntea because she's the very stuff they breathe, eat, drink, walk, and are made of. Chauntea is also the great-great-grandmother of all native life of Toril. Finally, she's the deity of peasant. Last time I checked, there's more peasants in the Realms than adventurers (Tymora, etc.), senile old sage (Mystra), etc. Lathander is probably the 2nd deity with the largest following, then the third ought to be Sharess or Waukeen (if Toril's men are like Earth's men, that is). It's a matter of distinction between the concepts of "deity" and "divine being". A deity is a divine being, but not all divine beings are deities. This all boils down to how you definite a deity, in fact. If you just use the simple definition "anything that can be worshipped is a deity", then everything is a deity, period. I guess the D&D definition of a deity is a bit narrower. Maybe we could say being a true deity (rather than merely a being with divine capacities) requires a certain way to grant spells to your worshippers. As said SKR: It must be something in the way the spells comes from the worshipped being to the worshipper. They can ? I would have though there was some sort of exception, like for St. Cuthbert in GH (a LN deity that can only have LN or LG clerics). Oh well, actually, I can't find any like statement in the FRCS. I guess I'll add that to my FR house rules, just together with the "monks, except those of atheistic orders like the Old Order, get Knowledge (Religion) rather than Knowledge (Arcana)". Oh, and paladins aren't a part of his portfolio. That's protectors. You can imagine LE protectors (like some kingpin's bodyguard, maybe). Paladins are listed as worshippers, his portfolio is "guardians, protectors, protection". [/QUOTE]
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