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I got kicked out of my group!
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<blockquote data-quote="Chainsaw Mage" data-source="post: 2737131" data-attributes="member: 16679"><p>Hmmm, not really getting axed, but sort of axing myself. I was in a 3.0/3.5 group which I founded back in 2001. We have played off and on for months on end (taking the odd month or so break). Since 2003 I haven't been DMing, but another guy has (you can read my previous posts in other threads about why I hate DMing 3/3.5 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). </p><p></p><p>Anyway, under this other DM, the game was going downhill (in *my* view; other players enjoyed it). Every five minutes (it felt like) the game was stopped to look up rules, players were sitting around with their PHBs comparing interpretations like it was frickin' Mosaic law or something and they were a bunch of rabbis. </p><p></p><p>Each session got more and more tactical and wargamey; to the point where one player started calculating (I kid you not) the ANGLE at which his archer's arrow fired (can't remember the specifics, but I just sat there shaking my head while this idiot whipped out a protractor--seriously, a *protractor*). </p><p></p><p>I stopped going to the group. The group that I founded. </p><p></p><p>Now, don't cry for me. I'm currently running a fast-and-loose AD&D 2e game with a different group and all is well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Chainsaw Mage, post: 2737131, member: 16679"] Hmmm, not really getting axed, but sort of axing myself. I was in a 3.0/3.5 group which I founded back in 2001. We have played off and on for months on end (taking the odd month or so break). Since 2003 I haven't been DMing, but another guy has (you can read my previous posts in other threads about why I hate DMing 3/3.5 ;) ). Anyway, under this other DM, the game was going downhill (in *my* view; other players enjoyed it). Every five minutes (it felt like) the game was stopped to look up rules, players were sitting around with their PHBs comparing interpretations like it was frickin' Mosaic law or something and they were a bunch of rabbis. Each session got more and more tactical and wargamey; to the point where one player started calculating (I kid you not) the ANGLE at which his archer's arrow fired (can't remember the specifics, but I just sat there shaking my head while this idiot whipped out a protractor--seriously, a *protractor*). I stopped going to the group. The group that I founded. Now, don't cry for me. I'm currently running a fast-and-loose AD&D 2e game with a different group and all is well. ;) [/QUOTE]
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