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I got Races of the Wild, you got the questions
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<blockquote data-quote="Kae'Yoss" data-source="post: 2019470" data-attributes="member: 4134"><p>1,2,7, you get d6, but 6+ skills.</p><p></p><p>1st: you get skirmish instead of flurry. Skirmish improves at the same levels that flurry would, it's like the scout's ability, extra damage and ac when moving</p><p>2nd: weapon finesse instead of the other bonus feats</p><p>7th: size matters not instead of wholeness of body (this improves grappling and stunning large and larger enemies)</p><p></p><p></p><p></p><p>The Champion of Corellon is a nice concept: your typical elf (high dex and int) in heavy armor.</p><p>Arcane Hierophant for its emphasis on druids and arcanists</p><p>The Ruathar for elf-heavy campaigns. </p><p>And the Whisperknive for sheer style (vengeful hin assassins throwing knives - that's style. "Here comes halfling death!"<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p></p><p></p><p>Able Sniper (for shooting at thos who aren't in point blank range)</p><p>Defensive Archery (AC bonus against AoO for ranged attacks)</p><p>Plunging Shot (more damage if the enemy is far below you - mainly for flying archers, I think)</p><p></p><p>And the Tactical Feat Woodland Archer (with the maneuvers adjust for range, pierce the foliage and moving sniper)</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2019470, member: 4134"] 1,2,7, you get d6, but 6+ skills. 1st: you get skirmish instead of flurry. Skirmish improves at the same levels that flurry would, it's like the scout's ability, extra damage and ac when moving 2nd: weapon finesse instead of the other bonus feats 7th: size matters not instead of wholeness of body (this improves grappling and stunning large and larger enemies) The Champion of Corellon is a nice concept: your typical elf (high dex and int) in heavy armor. Arcane Hierophant for its emphasis on druids and arcanists The Ruathar for elf-heavy campaigns. And the Whisperknive for sheer style (vengeful hin assassins throwing knives - that's style. "Here comes halfling death!";)) Able Sniper (for shooting at thos who aren't in point blank range) Defensive Archery (AC bonus against AoO for ranged attacks) Plunging Shot (more damage if the enemy is far below you - mainly for flying archers, I think) And the Tactical Feat Woodland Archer (with the maneuvers adjust for range, pierce the foliage and moving sniper) [/QUOTE]
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I got Races of the Wild, you got the questions
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