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I got the saga edition
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<blockquote data-quote="Gundark" data-source="post: 3566141" data-attributes="member: 6148"><p>I'm surprised with how many feats a character gets. They almost get a feat a level. There are about 6 level from one to 20 where they don't get a feat, even then they get a talent.</p><p> 2 weapon fighting has changed quite a bit, there are 3 levels to the feat. The other levels don't add attacks, they instead decrease the penalities.</p><p></p><p>-As far as the alien books go...I don't forsee any massive problems, infact very little.</p><p></p><p>- Prcs requirements want you to be trained in certain levels, and have certain talents/feats</p><p></p><p>After reading the book I was left wondering if they couldn't have trimmed more from the classes. What I mean is besides the talent access nobles and scoundrels are almost identical. </p><p></p><p>-I was also hoping to see some skill mechanics change. For example doing an acrobatics check to tumble thru a threatened square is a DC 15. This causes situations where at higher levels where you can't fail the roll. Maybe this is part of the streamlining....</p><p></p><p>All in all a good book, I'll say 4-4.5/5. But I'll have to see it in play to really evaluate it.</p></blockquote><p></p>
[QUOTE="Gundark, post: 3566141, member: 6148"] I'm surprised with how many feats a character gets. They almost get a feat a level. There are about 6 level from one to 20 where they don't get a feat, even then they get a talent. 2 weapon fighting has changed quite a bit, there are 3 levels to the feat. The other levels don't add attacks, they instead decrease the penalities. -As far as the alien books go...I don't forsee any massive problems, infact very little. - Prcs requirements want you to be trained in certain levels, and have certain talents/feats After reading the book I was left wondering if they couldn't have trimmed more from the classes. What I mean is besides the talent access nobles and scoundrels are almost identical. -I was also hoping to see some skill mechanics change. For example doing an acrobatics check to tumble thru a threatened square is a DC 15. This causes situations where at higher levels where you can't fail the roll. Maybe this is part of the streamlining.... All in all a good book, I'll say 4-4.5/5. But I'll have to see it in play to really evaluate it. [/QUOTE]
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I got the saga edition
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