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I guess I really do prefer simplicity
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<blockquote data-quote="Bullgrit" data-source="post: 4978097" data-attributes="member: 31216"><p>Reasons why character generation in D&D3 takes longer for some people:</p><p></p><p>1. They use more than the core rules. That some groups make this choice because they want more options, and then complain that choosing from those options takes longer, is insanity to me.</p><p></p><p>2. Some people are paralyzed by choices. Have them roll randomly, in order, and they can go. Give them the option to roll and then place the scores where they want, and they slow up under the decision. Give them the option to point buy their scores, and they seize up from indecision.</p><p></p><p>3. Some people like tweeking their PC down to the most minute detail. Their taking an hour to do this annoys those who are finished in 15 minutes.</p><p></p><p></p><p>Take a group of people into an ice cream store where the choices are one scoop of vanilla or chocolate, and you can all be eating your treats in a few minutes.</p><p></p><p>Take that same group of people into an ice cream store where the choices are one-three scoops of 32 flavors, and suddenly you will find it takes an hour to finally taste your treat.</p><p></p><p>But for some reason, no one will complain that the bigger store is bad.</p><p></p><p></p><p>Back to D&D. Being as the only real differences between AD&D character creation and D&D3 character creation are skills and feats, if it takes someone just 10 minutes to create an AD&D character, but 60 minutes to create a D&D3 character, that says that someone takes 50 minutes to pick out 1-3 feats (from a limited list for 1st level characters) and 2-8 skills (from a limited list).</p><p></p><p>It's not that the creation itself is time consuming, it's that some people just can't make up their frickin' minds.</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 4978097, member: 31216"] Reasons why character generation in D&D3 takes longer for some people: 1. They use more than the core rules. That some groups make this choice because they want more options, and then complain that choosing from those options takes longer, is insanity to me. 2. Some people are paralyzed by choices. Have them roll randomly, in order, and they can go. Give them the option to roll and then place the scores where they want, and they slow up under the decision. Give them the option to point buy their scores, and they seize up from indecision. 3. Some people like tweeking their PC down to the most minute detail. Their taking an hour to do this annoys those who are finished in 15 minutes. Take a group of people into an ice cream store where the choices are one scoop of vanilla or chocolate, and you can all be eating your treats in a few minutes. Take that same group of people into an ice cream store where the choices are one-three scoops of 32 flavors, and suddenly you will find it takes an hour to finally taste your treat. But for some reason, no one will complain that the bigger store is bad. Back to D&D. Being as the only real differences between AD&D character creation and D&D3 character creation are skills and feats, if it takes someone just 10 minutes to create an AD&D character, but 60 minutes to create a D&D3 character, that says that someone takes 50 minutes to pick out 1-3 feats (from a limited list for 1st level characters) and 2-8 skills (from a limited list). It's not that the creation itself is time consuming, it's that some people just can't make up their frickin' minds. Bullgrit [/QUOTE]
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I guess I really do prefer simplicity
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