Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I guess I really do prefer simplicity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ariosto" data-source="post: 4981634" data-attributes="member: 80487"><p>I don't recall having used that phrase at all, and I am certainly not dismissive of the rules-heavier game any more than someone who prefers it instead is dismissive of the rules-lighter game. The game of builds, and the game of manipulating abstract factors (rather than perceived phenomena) in encounters, is a fine kind of game.</p><p></p><p>It is one I often enjoy, more (but not exclusively) in war games. Appreciating it -- or any one of many other possible features -- in some RPGs does not make it incumbent upon me to want it in every RPG. I do not find my D&D game improved by the addition, any more than I would consider my RuneQuest game better for dumping skill ratings or adding a character-class system.</p><p></p><p>I am not in quest of a "Platonic ideal system" at all, much less bent on forcing D&D into such a mold.</p><p></p><p>Frisbees, hula hoops and roller skates are dandy. In my opinion, the lack of them does not impoverish the game of baseball.</p><p></p><p>The <strong>representation</strong>, the mechanical model, of the imagined world is no more necessarily something with which to encumber players than is the program code of a computer game. If you prefer to play by typing and compiling, then have your fun. What's the bug up your butt about other people preferring just to play their "first person shooter" <em>in the first person, by just pointing and shooting</em>?</p></blockquote><p></p>
[QUOTE="Ariosto, post: 4981634, member: 80487"] I don't recall having used that phrase at all, and I am certainly not dismissive of the rules-heavier game any more than someone who prefers it instead is dismissive of the rules-lighter game. The game of builds, and the game of manipulating abstract factors (rather than perceived phenomena) in encounters, is a fine kind of game. It is one I often enjoy, more (but not exclusively) in war games. Appreciating it -- or any one of many other possible features -- in some RPGs does not make it incumbent upon me to want it in every RPG. I do not find my D&D game improved by the addition, any more than I would consider my RuneQuest game better for dumping skill ratings or adding a character-class system. I am not in quest of a "Platonic ideal system" at all, much less bent on forcing D&D into such a mold. Frisbees, hula hoops and roller skates are dandy. In my opinion, the lack of them does not impoverish the game of baseball. The [B]representation[/B], the mechanical model, of the imagined world is no more necessarily something with which to encumber players than is the program code of a computer game. If you prefer to play by typing and compiling, then have your fun. What's the bug up your butt about other people preferring just to play their "first person shooter" [I]in the first person, by just pointing and shooting[/I]? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I guess I really do prefer simplicity
Top