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I hate armor
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<blockquote data-quote="Tilenas" data-source="post: 4903760" data-attributes="member: 71414"><p>The first problem I see here is that in the standard rules, AC doesn't scale with level as attacks and saves do. Here is a variant rule from Unearthed Arcana that remedies this: <a href="http://www.d20srd.org/srd/variant/adventuring/defenseBonus.htm" target="_blank">Defense Bonus :: d20srd.org</a></p><p></p><p>The second problem is DM-related. Of course it makes no sense for characters to waltz around in heavy armor all the time. That's why there are rules for donning armor. Also IIRC, sleeping in armor renders you fatigued for the next day. Ergo, if your DM abruptly throws high-BAB monsters at you, he should account for the fact that the fighters might not be wearing armor, hence either increase the CR of the encounter, provide the players with some tactical advantage (ridges, higher ground, you name it), or give them the time it takes them to get ready for battle.</p><p></p><p>IMO, making the PCs wear armor all the time ruins the realism for me and I'm willing to pick a fight with any DM who runs a reasonably realistic game and disregards this.</p></blockquote><p></p>
[QUOTE="Tilenas, post: 4903760, member: 71414"] The first problem I see here is that in the standard rules, AC doesn't scale with level as attacks and saves do. Here is a variant rule from Unearthed Arcana that remedies this: [URL="http://www.d20srd.org/srd/variant/adventuring/defenseBonus.htm"]Defense Bonus :: d20srd.org[/URL] The second problem is DM-related. Of course it makes no sense for characters to waltz around in heavy armor all the time. That's why there are rules for donning armor. Also IIRC, sleeping in armor renders you fatigued for the next day. Ergo, if your DM abruptly throws high-BAB monsters at you, he should account for the fact that the fighters might not be wearing armor, hence either increase the CR of the encounter, provide the players with some tactical advantage (ridges, higher ground, you name it), or give them the time it takes them to get ready for battle. IMO, making the PCs wear armor all the time ruins the realism for me and I'm willing to pick a fight with any DM who runs a reasonably realistic game and disregards this. [/QUOTE]
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