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I hate armor
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<blockquote data-quote="Storm Raven" data-source="post: 4905192" data-attributes="member: 307"><p>Allow me to point something out: armor is very helpful. Yes, people don't want to wear armor in the heat, or while mountain climbing and so on, but it <em>is</em> protective. There's a reason why soldiers wore lots of armor throughout history, although (of course) they always had to make a choice between mobility and comfort and protection.</p><p></p><p>But wanting to be protected and not wear armor seems to me to be somewhat like wanting to have your cake and eat it too. (Yes, there are magical options that allow for protection without armor, but that's because it isn't magic). But to argue that the game should have some sort of mechanism to allow one to dispose of armor simply because it is inconvenient, while retaining all the protections seems like an argument to abolish armor as an effective tool.</p><p></p><p>No matter what hollywood shows, armorered warriors in the pre-gunpowder age had a <em>huge</em> advantage over those who did not. The game should, absent the effects of magic, reflect that.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 4905192, member: 307"] Allow me to point something out: armor is very helpful. Yes, people don't want to wear armor in the heat, or while mountain climbing and so on, but it [i]is[/i] protective. There's a reason why soldiers wore lots of armor throughout history, although (of course) they always had to make a choice between mobility and comfort and protection. But wanting to be protected and not wear armor seems to me to be somewhat like wanting to have your cake and eat it too. (Yes, there are magical options that allow for protection without armor, but that's because it isn't magic). But to argue that the game should have some sort of mechanism to allow one to dispose of armor simply because it is inconvenient, while retaining all the protections seems like an argument to abolish armor as an effective tool. No matter what hollywood shows, armorered warriors in the pre-gunpowder age had a [i]huge[/i] advantage over those who did not. The game should, absent the effects of magic, reflect that. [/QUOTE]
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