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I hate Chaotic Neutral
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<blockquote data-quote="Sejs" data-source="post: 2497488" data-attributes="member: 4910"><p>The way I handle it in my games is to tell my players to not worry about alignment. That they should instead focus on playing their character in a manner that they feel is true to that character as a person, given the individual's history, experiences, outlook and so on. Don't even bother writing anything in the alignment space on your sheet, because in the end it does matter and will only serve to distract you from making your character a real human (etc,) being. Besides, it's not like you've got a mood-ring style badge that tells you what you're doing. Oops, it's turning blue, I must be acting Chaotic Good. Nah, none of that.</p><p></p><p>I tell my players to leave figuring out what alignment they are to me, the DM. I've found the results of such to be two-fold. First, it removes the ability to hide behind an alignment as a shield. Oh, I can do this because I'm such-and-such alignment so you can't get upset at me. Nuh uh. Personal responsibility. Second, it's led to a general deepening of the roleplaying ability of my players because they no longer have an artificial compass to fall back on, forcing them to think about their character's perceptions and judgements on an internal level rather than just saying well he's Neutral Good, so he'll do X. As a result, I've had to change how I approach certain aspects of magic - a change I <em>gladly</em> made, mind you, but that's another post for another time.</p></blockquote><p></p>
[QUOTE="Sejs, post: 2497488, member: 4910"] The way I handle it in my games is to tell my players to not worry about alignment. That they should instead focus on playing their character in a manner that they feel is true to that character as a person, given the individual's history, experiences, outlook and so on. Don't even bother writing anything in the alignment space on your sheet, because in the end it does matter and will only serve to distract you from making your character a real human (etc,) being. Besides, it's not like you've got a mood-ring style badge that tells you what you're doing. Oops, it's turning blue, I must be acting Chaotic Good. Nah, none of that. I tell my players to leave figuring out what alignment they are to me, the DM. I've found the results of such to be two-fold. First, it removes the ability to hide behind an alignment as a shield. Oh, I can do this because I'm such-and-such alignment so you can't get upset at me. Nuh uh. Personal responsibility. Second, it's led to a general deepening of the roleplaying ability of my players because they no longer have an artificial compass to fall back on, forcing them to think about their character's perceptions and judgements on an internal level rather than just saying well he's Neutral Good, so he'll do X. As a result, I've had to change how I approach certain aspects of magic - a change I [i]gladly[/i] made, mind you, but that's another post for another time. [/QUOTE]
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