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General Tabletop Discussion
*Dungeons & Dragons
I hate choosing between ASIs and Feats
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6877215" data-attributes="member: 6787650"><p>If you did it would be mostly pointless, at my table anyway, because as I said I would impose the horse's penalties on the rider. So you wind up functioning as a Large creature in a cramped space, at disadvantage on attack rolls and ability checks and with enemies getting advantage on attacks against you. Your Mounted Combatant feat cancels out the disadvantage to attack smaller opponents (the ones who aren't taking disadvantage from being cramped), which leaves you being attacked at advantage but still being able to force people to target you instead of your mount, still with the mount's higher mobility, and still granting Evasion-like benefits to your mount.</p><p></p><p>Hmmm, now that I actually spell out the costs and benefits that actually doesn't sound like too terrible of an idea in some ways. You're basically trading AC for mobility (30' speed with free Dash/Disengage), which is often a good trade. <strong>Edit:</strong> also, BaconBits' comments about not being able to turn around are on point. It's kind of too bad 5E doesn't have facing rules by default, but "quadrupedal creatures in cramped spaces can't turn around" seems like a reasonable ruling for a DM to make. Be prepared for players to exploit this ruling against chuuls and dragons and whatnot if so, but that's a feature, not a bug.</p><p></p><p>But anyway, that's not what I originally meant to suggest. I just meant that you don't have to leave your mount behind just because you head into cramped terrain; not necessarily that you can <em>use</em> your mount while in cramped terrain. But most fights don't actually seem to take place in extremely cramped terrain, or Dodging would be more popular with players and Medium-sized monsters would be more popular with DMs and WotC's MM writers, and players wouldn't covet flying so much.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6877215, member: 6787650"] If you did it would be mostly pointless, at my table anyway, because as I said I would impose the horse's penalties on the rider. So you wind up functioning as a Large creature in a cramped space, at disadvantage on attack rolls and ability checks and with enemies getting advantage on attacks against you. Your Mounted Combatant feat cancels out the disadvantage to attack smaller opponents (the ones who aren't taking disadvantage from being cramped), which leaves you being attacked at advantage but still being able to force people to target you instead of your mount, still with the mount's higher mobility, and still granting Evasion-like benefits to your mount. Hmmm, now that I actually spell out the costs and benefits that actually doesn't sound like too terrible of an idea in some ways. You're basically trading AC for mobility (30' speed with free Dash/Disengage), which is often a good trade. [B]Edit:[/B] also, BaconBits' comments about not being able to turn around are on point. It's kind of too bad 5E doesn't have facing rules by default, but "quadrupedal creatures in cramped spaces can't turn around" seems like a reasonable ruling for a DM to make. Be prepared for players to exploit this ruling against chuuls and dragons and whatnot if so, but that's a feature, not a bug. But anyway, that's not what I originally meant to suggest. I just meant that you don't have to leave your mount behind just because you head into cramped terrain; not necessarily that you can [I]use[/I] your mount while in cramped terrain. But most fights don't actually seem to take place in extremely cramped terrain, or Dodging would be more popular with players and Medium-sized monsters would be more popular with DMs and WotC's MM writers, and players wouldn't covet flying so much. [/QUOTE]
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I hate choosing between ASIs and Feats
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