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I hate choosing between ASIs and Feats
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6879072" data-attributes="member: 6787650"><p>The problem with trying to assign numbers is that the scores are inherently subjective and highly situational. I'd rather just lay out and pros and cons and weigh the balance for their own circumstances. If I'm planning on a pure Underdark campaign, and my DM is cool with Find Steed summoning a giant spider, then I'm all set! (It occurs to me now that my players would probably try to tame a Purple Worm. Good luck with that one, kids... though it would be awesome if they can make it work somehow.)</p><p></p><p>I disagree with some of your other subjective ratings (e.g. Mobility is good against airborn opponents too like Perytons and dragons, not just infantry; and this is really just another way of double-counting Availability anyway; your evaluation of the frequency of better blocking is way off--at my table, Huge vs. Medium conflicts happen relatively frequently, not to mention Small vs. Large) but I don't disagree with the substance of anything you write except for the last one: combat saddles do not remove vulnerability to pushing attacks. They only help on ability checks to remain seated. If you're riding your wyvern and you get hit by a Repelling Eldritch Blast, combat saddle or not you'd better be prepared for a long fall.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6879072, member: 6787650"] The problem with trying to assign numbers is that the scores are inherently subjective and highly situational. I'd rather just lay out and pros and cons and weigh the balance for their own circumstances. If I'm planning on a pure Underdark campaign, and my DM is cool with Find Steed summoning a giant spider, then I'm all set! (It occurs to me now that my players would probably try to tame a Purple Worm. Good luck with that one, kids... though it would be awesome if they can make it work somehow.) I disagree with some of your other subjective ratings (e.g. Mobility is good against airborn opponents too like Perytons and dragons, not just infantry; and this is really just another way of double-counting Availability anyway; your evaluation of the frequency of better blocking is way off--at my table, Huge vs. Medium conflicts happen relatively frequently, not to mention Small vs. Large) but I don't disagree with the substance of anything you write except for the last one: combat saddles do not remove vulnerability to pushing attacks. They only help on ability checks to remain seated. If you're riding your wyvern and you get hit by a Repelling Eldritch Blast, combat saddle or not you'd better be prepared for a long fall. [/QUOTE]
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I hate choosing between ASIs and Feats
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