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I hate game balance!
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<blockquote data-quote="Cadfan" data-source="post: 4332622" data-attributes="member: 40961"><p>13 Int or you can't have the feat in the first place.</p><p></p><p></p><p>Right. Like I said, its technically a true statement that anyone in 3e can cast spells (because they could multiclass into wizard), but it doesn't tell you very much because the real world practicalities of the situation mean that only some characters actually DO cast spells. </p><p></p><p>Likewise, in 4e, sure, all it costs to use rituals (assuming you don't mind doing so badly) is training in either Religion or Arcana, 13 Intelligence, the Ritual Caster feat, and some gold expense in buying rituals and learning them. But as a practical matter, there are lots of reasons why not everyone actually WILL be casting rituals. A 13 Int isn't a trivial investment for many character classes. It costs several feats, which they might want to spend elsewhere. And it isn't all that useful if you've got a wizard in the party who can cast the same rituals better, since most rituals provide group benefits instead of individual benefits.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4332622, member: 40961"] 13 Int or you can't have the feat in the first place. Right. Like I said, its technically a true statement that anyone in 3e can cast spells (because they could multiclass into wizard), but it doesn't tell you very much because the real world practicalities of the situation mean that only some characters actually DO cast spells. Likewise, in 4e, sure, all it costs to use rituals (assuming you don't mind doing so badly) is training in either Religion or Arcana, 13 Intelligence, the Ritual Caster feat, and some gold expense in buying rituals and learning them. But as a practical matter, there are lots of reasons why not everyone actually WILL be casting rituals. A 13 Int isn't a trivial investment for many character classes. It costs several feats, which they might want to spend elsewhere. And it isn't all that useful if you've got a wizard in the party who can cast the same rituals better, since most rituals provide group benefits instead of individual benefits. [/QUOTE]
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I hate game balance!
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