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I hate game balance!
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<blockquote data-quote="Rechan" data-source="post: 4333261" data-attributes="member: 54846"><p>Then go and play the lopsided system, and stop complaining about one that is for people who like a level playing field at all levels?</p><p></p><p></p><p>Then apparently you and I have a different definition of what an asshat is.</p><p></p><p>I don't see someone who takes a cleric or wizard and uses the spells to be effective an <em>asshat</em>. A melee-based cleric who uses divine power and all those spells isn't looking at the fighter going "HA HA I'M BETTER THAN YOU"; he just wants to <em>play the game</em> and he's no different than the fighter picking up Imp Crit and vorpal weapons.</p><p></p><p>The problem comes with the fact that the some classes have more options. That the melee-focused cleric can do his thing <em>in addition</em> to the normal cleric-healbot/undead nuke.</p><p></p><p>Here's a great example: The Druid with the feat "Nature Spell". Now, the Druid can fight like a fighter <em>and</em> gets to use all his spells in his combat form. Is the player being an asshat? No, because any druid in their right mind would take that feat because it's <em>simply the best feat for a druid</em>. But it still allows him to do most of what the fighter can do <em>AND</em> cast all his spells!</p><p></p><p>At higher levels, you're stupid <em>not</em> to abuse the system. Seriously, who <em>wouldn't</em> use Fly or Improved Invisibility? Who <em>wouldn't</em> use Stoneskin? Who <em>wouldn't</em> use save or dies? It's too good <em>not</em> to use your spells while you're a melee monster. They're <em>effective</em>. </p><p></p><p>The problem is that effectiveness = kills fun or overshadows other people.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4333261, member: 54846"] Then go and play the lopsided system, and stop complaining about one that is for people who like a level playing field at all levels? Then apparently you and I have a different definition of what an asshat is. I don't see someone who takes a cleric or wizard and uses the spells to be effective an [i]asshat[/i]. A melee-based cleric who uses divine power and all those spells isn't looking at the fighter going "HA HA I'M BETTER THAN YOU"; he just wants to [i]play the game[/i] and he's no different than the fighter picking up Imp Crit and vorpal weapons. The problem comes with the fact that the some classes have more options. That the melee-focused cleric can do his thing [i]in addition[/i] to the normal cleric-healbot/undead nuke. Here's a great example: The Druid with the feat "Nature Spell". Now, the Druid can fight like a fighter [i]and[/i] gets to use all his spells in his combat form. Is the player being an asshat? No, because any druid in their right mind would take that feat because it's [i]simply the best feat for a druid[/i]. But it still allows him to do most of what the fighter can do [i]AND[/i] cast all his spells! At higher levels, you're stupid [i]not[/i] to abuse the system. Seriously, who [i]wouldn't[/i] use Fly or Improved Invisibility? Who [i]wouldn't[/i] use Stoneskin? Who [i]wouldn't[/i] use save or dies? It's too good [i]not[/i] to use your spells while you're a melee monster. They're [i]effective[/i]. The problem is that effectiveness = kills fun or overshadows other people. [/QUOTE]
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