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I hate game balance!
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<blockquote data-quote="Aus_Snow" data-source="post: 4333424" data-attributes="member: 29112"><p>I LOVE GAME BALANCE!</p><p></p><p>Well, it's true.</p><p></p><p>Why? <em>Because it makes for a better game</em>. It means the makers have bothered to give a damn on that level (and have managed to do the thing, what's more), as opposed to not knowing how, trying but failing to do it, or just not caring enough to even try. Many designers and suchlike seem to have fallen into one of those three unfortunate categories. Oh joy of joys, rampant inescapable imbalance for maximum flavour. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Seriously though. . . Try actually <em>playing</em> a truly badly unbalanced game, so the reasons for the above assertion become unavoidably clear, then come back with that hat of balance intact. Please, try? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I don't know whether it's been said here already (I haven't read all the posts I could still see anyhow, whatever ratio is at work there <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />) but well, it might bear repeating even if so: <u>Game balance and game fun are not mutually exclusive</u>. Not whatsoever. Yes, <em>you can have both, and in abundance</em>. It simply requires good designers (etc.), doing their stuff well.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 4333424, member: 29112"] I LOVE GAME BALANCE! Well, it's true. Why? [I]Because it makes for a better game[/I]. It means the makers have bothered to give a damn on that level (and have managed to do the thing, what's more), as opposed to not knowing how, trying but failing to do it, or just not caring enough to even try. Many designers and suchlike seem to have fallen into one of those three unfortunate categories. Oh joy of joys, rampant inescapable imbalance for maximum flavour. :p Seriously though. . . Try actually [I]playing[/I] a truly badly unbalanced game, so the reasons for the above assertion become unavoidably clear, then come back with that hat of balance intact. Please, try? ;) I don't know whether it's been said here already (I haven't read all the posts I could still see anyhow, whatever ratio is at work there :D) but well, it might bear repeating even if so: [U]Game balance and game fun are not mutually exclusive[/U]. Not whatsoever. Yes, [I]you can have both, and in abundance[/I]. It simply requires good designers (etc.), doing their stuff well. [/QUOTE]
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