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I hate game balance!
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<blockquote data-quote="LordDamax" data-source="post: 4333466" data-attributes="member: 10725"><p>Ok, I've been away all day since my OP.</p><p></p><p>First off, thank you all for reinforcing my last paragraph og the OP so strongly and effectively. I KNEW my opinion must be wrong, and I thank you for showing me the error of my ways. The acerbic and sarcastic replies really drove the point home how I'm an idiot for feeling the way I do. Thank you.</p><p></p><p>I think I misspoke a bit in my OP however. The fighter beating the snot out of the mage etc etc was a poor example - thats not an example of how I hate game balance run amok, its an example of the DIFFERENCE in characters. In 4E everyone's the same darn thing. They all have 4 at-will powers to choose from that deal damage. They all get the same types of powers at the same levels, and they are all equally powerful. Hell, wizards being tired of fighters who got to use fancy +4 longswords now get +4 "orbs" to increase the hitroll and damage of their spells.</p><p></p><p>Really?</p><p></p><p>Everyone is the samn darn thing. A fighter uses a sword, a rogue uses a light blade, a wizard uses a spell, and a ranger uses a bow. But they all do damage in the same way. Sure, the wizard uses a "magic missile" while a ranger uses a "longbow" but its the same damn thing. Rogues get a sneak attack or whatever its called, and a ranger gets a hunters quarry whatnot.</p><p></p><p>In the attempt to balance, they made everyone the same. Everyone's special!</p><p></p><p>Yeah, I'm sorry, but an 18th level wizard should be able to destroy an army, with a few 20th level fighters in said army. HES A FREAKING WIZARD! I'm sorry a wizard came by and peed in your sandbox when you were a fledgeling fighter, but its a FREAKING WIZARD! To say a fighter has no advantage over a wizard and a wizard has none over a fighter is game balance, and its stupid. I'm sorry wizard, you can no longer fly and hurl hellfire, because thats NOT FAIR to the guy with the sword!</p><p></p><p>And since it happens in every game everywhere, everyone becomes wizards. Because to read it here, thats what ALWAYS happens.</p><p></p><p>So then, everyone's a wizard? Good. You get to fight armies of golems on your way to the plane of anti-magic. Theres an effective freaking party. Have fun with that.</p><p></p><p>Oh, wait, personal responsibility? No, we cant have that!</p><p></p><p>If your crappy DM lets you rest every 15 minutes to get your spells back, you should roll a wizard, and play an all wizard group. You hate that horrible idea? GET A BETTER DM! ANy game system can be abused and ruined by a crappy DM. It's this diapering that 4E does that pisses me off. You are obviously stupid, and a twink, and a munchkin, and your spineless mushbrain DM allows it to happen, so we'll make a game system that prevents that with the rules. Lets make everyone special!</p><p></p><p>Know how mages arent god-like beings that make every other class worthless in MY game? I'm not a crappy DM! I dont give out the game breaking spells like candy! When they HAVE the spells, they dont want to memorie crap like knock and all the other rogue abusing spells because they are busy using the slots for spells THEY need. Thats intelligent playing, lets give up some artillery so that I can waste a slot on a spell that completely duplicates this here rogue's ability, just so I can steal his spotlight, then be useless in the coming fight.</p><p></p><p>If you play with that asshat, and continue to do so, and enjoy it, dont petition WotC to change MY game to put a diaper on your moron friend.</p><p></p><p>Yes, a wizard CAN break things if the player is a jackass, the DM is an idiot, and you're too stupid or desperate to play with them.</p><p></p><p>In my games, I'm chock full of fighters, barbarians, rogues and clerics, and rarely does anyone want to play the mage, because they routinely get their asses kicked by the archers and mages on the bad guys side who say "Holy crap, a mage, kill it, it's powerful!"</p><p></p><p>Of course, that makes me a crappy GM for picking on the mage, right?</p></blockquote><p></p>
[QUOTE="LordDamax, post: 4333466, member: 10725"] Ok, I've been away all day since my OP. First off, thank you all for reinforcing my last paragraph og the OP so strongly and effectively. I KNEW my opinion must be wrong, and I thank you for showing me the error of my ways. The acerbic and sarcastic replies really drove the point home how I'm an idiot for feeling the way I do. Thank you. I think I misspoke a bit in my OP however. The fighter beating the snot out of the mage etc etc was a poor example - thats not an example of how I hate game balance run amok, its an example of the DIFFERENCE in characters. In 4E everyone's the same darn thing. They all have 4 at-will powers to choose from that deal damage. They all get the same types of powers at the same levels, and they are all equally powerful. Hell, wizards being tired of fighters who got to use fancy +4 longswords now get +4 "orbs" to increase the hitroll and damage of their spells. Really? Everyone is the samn darn thing. A fighter uses a sword, a rogue uses a light blade, a wizard uses a spell, and a ranger uses a bow. But they all do damage in the same way. Sure, the wizard uses a "magic missile" while a ranger uses a "longbow" but its the same damn thing. Rogues get a sneak attack or whatever its called, and a ranger gets a hunters quarry whatnot. In the attempt to balance, they made everyone the same. Everyone's special! Yeah, I'm sorry, but an 18th level wizard should be able to destroy an army, with a few 20th level fighters in said army. HES A FREAKING WIZARD! I'm sorry a wizard came by and peed in your sandbox when you were a fledgeling fighter, but its a FREAKING WIZARD! To say a fighter has no advantage over a wizard and a wizard has none over a fighter is game balance, and its stupid. I'm sorry wizard, you can no longer fly and hurl hellfire, because thats NOT FAIR to the guy with the sword! And since it happens in every game everywhere, everyone becomes wizards. Because to read it here, thats what ALWAYS happens. So then, everyone's a wizard? Good. You get to fight armies of golems on your way to the plane of anti-magic. Theres an effective freaking party. Have fun with that. Oh, wait, personal responsibility? No, we cant have that! If your crappy DM lets you rest every 15 minutes to get your spells back, you should roll a wizard, and play an all wizard group. You hate that horrible idea? GET A BETTER DM! ANy game system can be abused and ruined by a crappy DM. It's this diapering that 4E does that pisses me off. You are obviously stupid, and a twink, and a munchkin, and your spineless mushbrain DM allows it to happen, so we'll make a game system that prevents that with the rules. Lets make everyone special! Know how mages arent god-like beings that make every other class worthless in MY game? I'm not a crappy DM! I dont give out the game breaking spells like candy! When they HAVE the spells, they dont want to memorie crap like knock and all the other rogue abusing spells because they are busy using the slots for spells THEY need. Thats intelligent playing, lets give up some artillery so that I can waste a slot on a spell that completely duplicates this here rogue's ability, just so I can steal his spotlight, then be useless in the coming fight. If you play with that asshat, and continue to do so, and enjoy it, dont petition WotC to change MY game to put a diaper on your moron friend. Yes, a wizard CAN break things if the player is a jackass, the DM is an idiot, and you're too stupid or desperate to play with them. In my games, I'm chock full of fighters, barbarians, rogues and clerics, and rarely does anyone want to play the mage, because they routinely get their asses kicked by the archers and mages on the bad guys side who say "Holy crap, a mage, kill it, it's powerful!" Of course, that makes me a crappy GM for picking on the mage, right? [/QUOTE]
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