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"I hate math"
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<blockquote data-quote="WayneLigon" data-source="post: 1638551" data-attributes="member: 3649"><p>I've played spell-casters up to 12th level, one semi-spellcaster to 18th. Of course, I've GMed creatures of higher levels than those. I don't find there is any real math involved in D&D, period, and I despised math in high school. Of course, I've played Champions, Rolemaster and Classic Traveller; what little bit of math is in D&D might as well not exist. </p><p> </p><p>There is no problem unless the players and the GM are not organized. It's really not so hard to write down all the normal plusses to hit and damage you have in that Weapon box on the character sheet, add that to a d20 roll and give the number. If you're adding and re-adding all that stuff each time you hit, you're doing something wrong.</p><p> </p><p>Damage adds from music, spells and what-not; that's the domain of the spell-casting player. If they can't say 'I've cast Spell X; everyone adds +11 to damage', then they should be playing another class. If the GM can't keep track of those things, find another GM who knows how to write a half-page of notes and organize his NPC's.</p><p> </p><p>If you have to have calculators and spreadsheets around to do anything but add up treasure and XP, then you need to sit down and do all that weapon calculation beforehand, or write some brief notes on the few spells that actually require you to keep track of numbers.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 1638551, member: 3649"] I've played spell-casters up to 12th level, one semi-spellcaster to 18th. Of course, I've GMed creatures of higher levels than those. I don't find there is any real math involved in D&D, period, and I despised math in high school. Of course, I've played Champions, Rolemaster and Classic Traveller; what little bit of math is in D&D might as well not exist. There is no problem unless the players and the GM are not organized. It's really not so hard to write down all the normal plusses to hit and damage you have in that Weapon box on the character sheet, add that to a d20 roll and give the number. If you're adding and re-adding all that stuff each time you hit, you're doing something wrong. Damage adds from music, spells and what-not; that's the domain of the spell-casting player. If they can't say 'I've cast Spell X; everyone adds +11 to damage', then they should be playing another class. If the GM can't keep track of those things, find another GM who knows how to write a half-page of notes and organize his NPC's. If you have to have calculators and spreadsheets around to do anything but add up treasure and XP, then you need to sit down and do all that weapon calculation beforehand, or write some brief notes on the few spells that actually require you to keep track of numbers. [/QUOTE]
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