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"I hate math"
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<blockquote data-quote="Old Gumphrey" data-source="post: 1645012" data-attributes="member: 12872"><p>I really hate to rain on the parade...but bear with me, because I'm not trying to be snide. How exactly is rolling power attack and expertise into one mechanic making it easier? It's still the same mechanic. Using the color-coded dice can be done with PA and CE as they stand. What changed to make it so much better?</p><p></p><p>Then the AC thing...there's already only 3 types of AC that work exactly how this "new" system would work; AC, Touch, and Flat-footed. I am not seeing the simplification at all, except changing some names and the classifying of the bonuses into only 2 types...and you'd still have to remember to add everything up...I am totally missing the boat on this one, I guess.</p></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 1645012, member: 12872"] I really hate to rain on the parade...but bear with me, because I'm not trying to be snide. How exactly is rolling power attack and expertise into one mechanic making it easier? It's still the same mechanic. Using the color-coded dice can be done with PA and CE as they stand. What changed to make it so much better? Then the AC thing...there's already only 3 types of AC that work exactly how this "new" system would work; AC, Touch, and Flat-footed. I am not seeing the simplification at all, except changing some names and the classifying of the bonuses into only 2 types...and you'd still have to remember to add everything up...I am totally missing the boat on this one, I guess. [/QUOTE]
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