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"I hate math"
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<blockquote data-quote="glass" data-source="post: 2367635" data-attributes="member: 12251"><p>21 vs the cleric for the grapple.</p><p></p><p>20 vs the fighter for the movement.</p><p></p><p>19 vs the wraith for the movement.</p><p></p><p><em>EDIT: Well, those are completely wrong. I missed that Mobility was a Dodge bonus, that the character was fighting defensively, and that the cleric was using an on-hand spell for his AoO. But, the point still stands -the arithmetic was not a problem, I just misremembered what certain abilities did, and misread the post. If this were actually my character I would have all that info on hand, and would be tumbling anyway.</em></p><p></p><p></p><p>Done in my head in virtually no more time than it took to read your post. I haven't looked anything up, so it's possible I have missremember something somewhere along the line, but that has nothing to do with the difficulty of the arithmetic (or lack thereof).</p><p></p><p><em>EDIT: I should say, I am all in favour of streamlining high level D&D, as long as it doesn't involve throwing the baby out with the bath water. High level D&D is complicated, but it doesn't have any maths.</em></p><p></p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 2367635, member: 12251"] 21 vs the cleric for the grapple. 20 vs the fighter for the movement. 19 vs the wraith for the movement. [i]EDIT: Well, those are completely wrong. I missed that Mobility was a Dodge bonus, that the character was fighting defensively, and that the cleric was using an on-hand spell for his AoO. But, the point still stands -the arithmetic was not a problem, I just misremembered what certain abilities did, and misread the post. If this were actually my character I would have all that info on hand, and would be tumbling anyway.[/i] Done in my head in virtually no more time than it took to read your post. I haven't looked anything up, so it's possible I have missremember something somewhere along the line, but that has nothing to do with the difficulty of the arithmetic (or lack thereof). [i]EDIT: I should say, I am all in favour of streamlining high level D&D, as long as it doesn't involve throwing the baby out with the bath water. High level D&D is complicated, but it doesn't have any maths.[/i] glass. [/QUOTE]
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