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"I hate math"
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<blockquote data-quote="SweeneyTodd" data-source="post: 2367931" data-attributes="member: 9391"><p>There are tons of games that are less math- and accounting- intensive. Honestly Hero, GURPS, and Exalted are the only games I can think of in the same complexity level as 3.x. I found it overwhelming as a player with 3.0 and no expansions -- I wouldn't even touch it now.</p><p></p><p>There's nothing bad or good about level of mathematical involvement in a system, just preference. I do think that a fair amount of people playing D&D would prefer less math. Some people, though, heck, that's half the reason they play, calculating up the odds and figuring out complex tactics.</p><p></p><p>As for less math-intensive systems for fantasy roleplaying, off the top of my head there's True20, Castles&Crusades, Burning Wheel, The Shadow of Yesterday, FATE, The Riddle of Steel, etc. Some of these have different base assumptions than others, given that there's a lot of non-"D&D-like" fantasy out there. All of these are discussed fairly often on RPG.net.</p></blockquote><p></p>
[QUOTE="SweeneyTodd, post: 2367931, member: 9391"] There are tons of games that are less math- and accounting- intensive. Honestly Hero, GURPS, and Exalted are the only games I can think of in the same complexity level as 3.x. I found it overwhelming as a player with 3.0 and no expansions -- I wouldn't even touch it now. There's nothing bad or good about level of mathematical involvement in a system, just preference. I do think that a fair amount of people playing D&D would prefer less math. Some people, though, heck, that's half the reason they play, calculating up the odds and figuring out complex tactics. As for less math-intensive systems for fantasy roleplaying, off the top of my head there's True20, Castles&Crusades, Burning Wheel, The Shadow of Yesterday, FATE, The Riddle of Steel, etc. Some of these have different base assumptions than others, given that there's a lot of non-"D&D-like" fantasy out there. All of these are discussed fairly often on RPG.net. [/QUOTE]
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