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"I hate math"
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<blockquote data-quote="Silverleaf" data-source="post: 2368594" data-attributes="member: 30790"><p>Some people do have a problem with THAC0. But it's okay because there are other options.</p><p>Personally I don't like THAC0 or using the attack matrix. But one day I realised that the attack tables in Basic D&D follow a linear pattern, and you can use a simple equation to figure of if your attack was successful: d20 + ToHitMod + opponent AC. If the result is 20 or above, then you hit. The ToHit modifier is based on class & level (just like BAB in 3e) and I wrote those down next to each class XP chart, so they can be recorded at character creation time & advancement. The neat thing here is that monsters don't need a ToHit modifier, because it happens to be equal to their hit dice. One less stat to keep track of, hehe. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>Others who don't like THAC0 have retrofitted the d20 "positive AC" system into their game, and that works fine too, though they have to go change the AC for every monster in the book. That's why I didn't go that route.</p></blockquote><p></p>
[QUOTE="Silverleaf, post: 2368594, member: 30790"] Some people do have a problem with THAC0. But it's okay because there are other options. Personally I don't like THAC0 or using the attack matrix. But one day I realised that the attack tables in Basic D&D follow a linear pattern, and you can use a simple equation to figure of if your attack was successful: d20 + ToHitMod + opponent AC. If the result is 20 or above, then you hit. The ToHit modifier is based on class & level (just like BAB in 3e) and I wrote those down next to each class XP chart, so they can be recorded at character creation time & advancement. The neat thing here is that monsters don't need a ToHit modifier, because it happens to be equal to their hit dice. One less stat to keep track of, hehe. :D Others who don't like THAC0 have retrofitted the d20 "positive AC" system into their game, and that works fine too, though they have to go change the AC for every monster in the book. That's why I didn't go that route. [/QUOTE]
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