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"I hate math"
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<blockquote data-quote="Storm Raven" data-source="post: 2374449" data-attributes="member: 307"><p>I use, as a table rule, a standard that if the player or DM doesn't know the rules to a maneuver off the top of their head, then the player who wants to do it is responsible for looking them up <em>before</em> their action in combat rolls around. Otherwise, we aren't going to spend time looking it up, If the player wants to do it anyway, I'm going to make a ruling on the spot, and the player can accept it. I tell the players this ahead of time, and that usually gets rid of most arguments.</p><p></p><p></p><p></p><p>In that case, I'd say the DM, should have that sort of thing prepared ahead of time, with appropriate cheat sheets on hand (printing material off the SRD is quick and easy).</p><p></p><p></p><p></p><p>I'd say it manifests itself in different ways. I believe everyone who has gamed for any length of time is familiar with the "that's not the way it is in real life" guy.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 2374449, member: 307"] I use, as a table rule, a standard that if the player or DM doesn't know the rules to a maneuver off the top of their head, then the player who wants to do it is responsible for looking them up [i]before[/i] their action in combat rolls around. Otherwise, we aren't going to spend time looking it up, If the player wants to do it anyway, I'm going to make a ruling on the spot, and the player can accept it. I tell the players this ahead of time, and that usually gets rid of most arguments. [i][/i] In that case, I'd say the DM, should have that sort of thing prepared ahead of time, with appropriate cheat sheets on hand (printing material off the SRD is quick and easy). [i][/i] I'd say it manifests itself in different ways. I believe everyone who has gamed for any length of time is familiar with the "that's not the way it is in real life" guy. [/QUOTE]
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