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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2374631" data-attributes="member: 23094"><p>Well, then, here we go.</p><p></p><p>Here's the original situation:</p><p></p><p></p><p></p><p>On my character sheet, I've got, precalculated, the following:</p><p></p><p>AC: 20 = 10 + 3 (Armor, Force) + 4 (Dex) + 2 (Natural) + 1 (Deflection)*</p><p>Touch AC: 15 = 10 + 4 + 1</p><p>Flatfooted AC: 20**</p><p></p><p>Near that, I'd've written: </p><p></p><p>Dodge: +1 Dodge AC</p><p>Mobility: +4 Dodge AC</p><p>F. Def.: -4 AB / +3 Dodge AC**</p><p>T. Def: +6 Dodge AC**</p><p></p><p>* Note that we use a house rule that Dodge is a straight +1 AC increase normally, but for purposes of this thread we'll assume that we're using RAW.</p><p></p><p>** Given the equipment, I assume we're dealing with something higher than, say, 1st-level. Accordingly, I'll assume our Rogue has at least Uncanny Dodge (if not Improved) and more than 5 ranks in Tumble.</p><p></p><p>Now, assuming I flub all my Tumble checks and actually get targeted with any AoOs by the wraith or the fighter, my ACs against each are as follows:</p><p></p><p>Wraith: Incorporeal Touch Attack, so my "base" AC is my Touch AC, 15. However, since it's incorporeal, I get to keep my force-effect Bracers of Armor, for +3, for a total of 18. Finally, it's a movement-based AoO, so I get a +4 Dodge bonus from Mobility. My total AC against the wraith's attack is <strong>22.</strong></p><p></p><p>Fighter: Normal attack. The fighter's invisible, however, which would normally deny me my Dex bonus against him, as well as giving him a +2 bonus on attack rolls. However, since I've got Uncanny Dodge, I retain my Dex bonus (and associated Dodge bonuses). He still gets the +2, of course, but since that's not a modifier to my AC, it doesn't apply as far as this discussion is concerned. It's still a movement-based AoO, so Mobility applies. My final AC against the Fighter is <strong>24.</strong></p><p></p><p>Cleric: Touch attack (assuming he wants to hit me with his spell, rather than the mace or shield he's got in his other hand). So, base AC of 15. However, I'm Dodging him, so I get a +1 bonus to 16. This is not a movement-based AoO, so I don't get any benefit from Mobility, but I am finally attacking, so Fighting Defensively applies for a +3 Dodge bonus. I get a -4 penalty on my touch attack to initiate the grapple (but not on any subsequent grapple checks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), but have a <strong>19</strong> AC against his ILW attack.</p><p></p><p>EDIT: Hah! I'm so used to attributing quotes to the SRD that I attributed Ourph's original situation to it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2374631, member: 23094"] Well, then, here we go. Here's the original situation: On my character sheet, I've got, precalculated, the following: AC: 20 = 10 + 3 (Armor, Force) + 4 (Dex) + 2 (Natural) + 1 (Deflection)* Touch AC: 15 = 10 + 4 + 1 Flatfooted AC: 20** Near that, I'd've written: Dodge: +1 Dodge AC Mobility: +4 Dodge AC F. Def.: -4 AB / +3 Dodge AC** T. Def: +6 Dodge AC** * Note that we use a house rule that Dodge is a straight +1 AC increase normally, but for purposes of this thread we'll assume that we're using RAW. ** Given the equipment, I assume we're dealing with something higher than, say, 1st-level. Accordingly, I'll assume our Rogue has at least Uncanny Dodge (if not Improved) and more than 5 ranks in Tumble. Now, assuming I flub all my Tumble checks and actually get targeted with any AoOs by the wraith or the fighter, my ACs against each are as follows: Wraith: Incorporeal Touch Attack, so my "base" AC is my Touch AC, 15. However, since it's incorporeal, I get to keep my force-effect Bracers of Armor, for +3, for a total of 18. Finally, it's a movement-based AoO, so I get a +4 Dodge bonus from Mobility. My total AC against the wraith's attack is [b]22.[/b] Fighter: Normal attack. The fighter's invisible, however, which would normally deny me my Dex bonus against him, as well as giving him a +2 bonus on attack rolls. However, since I've got Uncanny Dodge, I retain my Dex bonus (and associated Dodge bonuses). He still gets the +2, of course, but since that's not a modifier to my AC, it doesn't apply as far as this discussion is concerned. It's still a movement-based AoO, so Mobility applies. My final AC against the Fighter is [b]24.[/b] Cleric: Touch attack (assuming he wants to hit me with his spell, rather than the mace or shield he's got in his other hand). So, base AC of 15. However, I'm Dodging him, so I get a +1 bonus to 16. This is not a movement-based AoO, so I don't get any benefit from Mobility, but I am finally attacking, so Fighting Defensively applies for a +3 Dodge bonus. I get a -4 penalty on my touch attack to initiate the grapple (but not on any subsequent grapple checks ;) ), but have a [b]19[/b] AC against his ILW attack. EDIT: Hah! I'm so used to attributing quotes to the SRD that I attributed Ourph's original situation to it. :D :D :o [/QUOTE]
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