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I hate monks
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<blockquote data-quote="Li Shenron" data-source="post: 2805864" data-attributes="member: 1465"><p>I agree with this, utterly and completely <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I disagreed since the start of 3rd edition about having the Monk class in the core PHB. Why was it chosen to be there? Perhaps because they wanted to inherit the class from older editions, making some old gamer happy? Perhaps because they wanted to attract kung-fu movie fans to D&D? Perhaps because it was politically correct to have an asian option (what about the other continents then)?</p><p></p><p>The worst part isn't the class itself, but the implications that its inclusion in the core has on EVERY setting: unless the setting specifically takes them out, you have to allocate them a place in the world. Hence, you must have monasteries or monk orders for example. Not to mention aberrations such as monk gnomes or orcs or mind flayers or drow, since D&D is "about options"...</p><p></p><p>The only concept that I may easily accept for a monk is that of a traveller from far away that stumbles on the current continent, a thing you can play <em>once</em>.</p><p></p><p>Otherwise IMO two things could be done:</p><p></p><p>1) Leave the Monk in oriental settings only, which are wonderful in their own terms, and where the Monk fits 100%.</p><p></p><p>2) If you want a multicultural setting, hell make it really multicultural and allow other oriental classes as well. No sense that _only_ monks should be in. But then you have to incorporate oriental myth and religions as well, and not just trying to "stick" the classes on a western mythology that doesn't match.</p><p></p><p>This of course has nothing to do with the class as written, which works fine. The mechanics are ok, the flavor is great, but it doesn't fit with the rest. Think of reading Tolkien and at some point Frodo is ambushed by taek-won-do goblins, what a rot <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 2805864, member: 1465"] I agree with this, utterly and completely :p I disagreed since the start of 3rd edition about having the Monk class in the core PHB. Why was it chosen to be there? Perhaps because they wanted to inherit the class from older editions, making some old gamer happy? Perhaps because they wanted to attract kung-fu movie fans to D&D? Perhaps because it was politically correct to have an asian option (what about the other continents then)? The worst part isn't the class itself, but the implications that its inclusion in the core has on EVERY setting: unless the setting specifically takes them out, you have to allocate them a place in the world. Hence, you must have monasteries or monk orders for example. Not to mention aberrations such as monk gnomes or orcs or mind flayers or drow, since D&D is "about options"... The only concept that I may easily accept for a monk is that of a traveller from far away that stumbles on the current continent, a thing you can play [I]once[/I]. Otherwise IMO two things could be done: 1) Leave the Monk in oriental settings only, which are wonderful in their own terms, and where the Monk fits 100%. 2) If you want a multicultural setting, hell make it really multicultural and allow other oriental classes as well. No sense that _only_ monks should be in. But then you have to incorporate oriental myth and religions as well, and not just trying to "stick" the classes on a western mythology that doesn't match. This of course has nothing to do with the class as written, which works fine. The mechanics are ok, the flavor is great, but it doesn't fit with the rest. Think of reading Tolkien and at some point Frodo is ambushed by taek-won-do goblins, what a rot :confused: [/QUOTE]
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