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I hate monks
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<blockquote data-quote="I'm A Banana" data-source="post: 2809004" data-attributes="member: 2067"><p>NOW you're talkin'! Where do I plunk down $40 for THAT wellspring of awesome?</p><p></p><p></p><p></p><p>This seems unessecarily exclusionary to me. Unless you're trying for some ideal of European homogeneity (which isn't something I think D&D should or is trying for), what's wrong with the bastard-child of the East being there? They don't stick out as a sore thumb any more than technicolor dragons or "player economy" or squid-headed psychics or six different species of fiends or the Great Wheel or dragon-blooded sorcerers or shape-shifting druids. </p><p></p><p>So, having laid to rest the idea that Eurocentric D&D is a worthy goal, what purpose does excluding the monk serve? Anymore than excluding the Elves to some tome of Elvish history, or excluding Paladins for some Crusades-style campaign, or reserving gnomes for a supplemental book on Fey serve?</p><p></p><p>The monk is like everything else in D&D: a bastardized take on myth and faith and history made manifest as something fun to pretend to be or be against on a weekly basis. Why should we limit the core rules to mutliating Tolkein and Le Mort D'Arthur and reserve the Monk for some specially formatted setting to mutilate?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 2809004, member: 2067"] NOW you're talkin'! Where do I plunk down $40 for THAT wellspring of awesome? This seems unessecarily exclusionary to me. Unless you're trying for some ideal of European homogeneity (which isn't something I think D&D should or is trying for), what's wrong with the bastard-child of the East being there? They don't stick out as a sore thumb any more than technicolor dragons or "player economy" or squid-headed psychics or six different species of fiends or the Great Wheel or dragon-blooded sorcerers or shape-shifting druids. So, having laid to rest the idea that Eurocentric D&D is a worthy goal, what purpose does excluding the monk serve? Anymore than excluding the Elves to some tome of Elvish history, or excluding Paladins for some Crusades-style campaign, or reserving gnomes for a supplemental book on Fey serve? The monk is like everything else in D&D: a bastardized take on myth and faith and history made manifest as something fun to pretend to be or be against on a weekly basis. Why should we limit the core rules to mutliating Tolkein and Le Mort D'Arthur and reserve the Monk for some specially formatted setting to mutilate? [/QUOTE]
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