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I hate monks
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2809324" data-attributes="member: 19675"><p>They weren't- or at least weren't published until later. They very well could have been sitting on a designer's desk, awaiting other material so they could be published in the supplements in which they were eventually </p><p></p><p>My point was that those (and other) classes are just as flavorful and arguably less complicated than the Monk. They are both acultural classes, easily adaptable to any campaign. As such, they are just as/more worthy of inclusion and are either less disruptive or no more disruptive of internal consistency than the monk. </p><p></p><p></p><p></p><p>Not pointless at all. While it was an appendix, it was still part of the core rulebooks...as was the oh-so-complicated bard.</p><p></p><p>I personally don't know anyone who was confused by it. In fact, while my primary game group used Psionics in 1st edition, they were dissalowed in 2nd and 3rd.</p><p></p><p>Logically the fact that the 3Ed version is so much better designed cuts against your argument for exclusion. If the <strong>bigevilscary</strong> 1st edition version rated an appendix, then surely the "integrated and extensive" 3Ed version could rate AT LEAST an appendix in the PHB, if not outright inclusion in the core rules.</p><p></p><p>That inclusion wouldn't have to be complete: 1 class and a few feats would be all you need for a fully functional SoulKnife. Then you could offer the XPH as a true expansion on the basic rules, as opposed to the "appendage" that some people perceive it to be.</p><p></p><p>Give people some credit- this isn't rocket science.</p><p></p><p></p><p></p><p>While true, all that is NEEDED to run a Soulknife is the class and 1 feat- Wild Talent, and perhaps 1 or 2 skills.</p><p></p><p>With all of the melee oriented feats out there, you can run a fairly nasty Soulknife without taking any Psionic Feats.</p><p></p><p></p><p></p><p>Complicated? No moreso than the spell system.</p><p></p><p>While not as developed as the 3Ed version, at 8 pages, its just a page or so short of the section on Cleric spells.</p><p></p><p>The main difference is that it was just a set of powers that could be added to any PC (and determining whether you had it or not was essentially random)- there were no Psionic classes.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2809324, member: 19675"] They weren't- or at least weren't published until later. They very well could have been sitting on a designer's desk, awaiting other material so they could be published in the supplements in which they were eventually My point was that those (and other) classes are just as flavorful and arguably less complicated than the Monk. They are both acultural classes, easily adaptable to any campaign. As such, they are just as/more worthy of inclusion and are either less disruptive or no more disruptive of internal consistency than the monk. Not pointless at all. While it was an appendix, it was still part of the core rulebooks...as was the oh-so-complicated bard. I personally don't know anyone who was confused by it. In fact, while my primary game group used Psionics in 1st edition, they were dissalowed in 2nd and 3rd. Logically the fact that the 3Ed version is so much better designed cuts against your argument for exclusion. If the [B]bigevilscary[/B] 1st edition version rated an appendix, then surely the "integrated and extensive" 3Ed version could rate AT LEAST an appendix in the PHB, if not outright inclusion in the core rules. That inclusion wouldn't have to be complete: 1 class and a few feats would be all you need for a fully functional SoulKnife. Then you could offer the XPH as a true expansion on the basic rules, as opposed to the "appendage" that some people perceive it to be. Give people some credit- this isn't rocket science. While true, all that is NEEDED to run a Soulknife is the class and 1 feat- Wild Talent, and perhaps 1 or 2 skills. With all of the melee oriented feats out there, you can run a fairly nasty Soulknife without taking any Psionic Feats. Complicated? No moreso than the spell system. While not as developed as the 3Ed version, at 8 pages, its just a page or so short of the section on Cleric spells. The main difference is that it was just a set of powers that could be added to any PC (and determining whether you had it or not was essentially random)- there were no Psionic classes. [/QUOTE]
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