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I hate mysteries
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<blockquote data-quote="ExploderWizard" data-source="post: 4581872" data-attributes="member: 66434"><p>This last bit isn't true for me at all. The PC's should get opportunities to win but victory is by no means assured. A DM doesn't have to lead PC's to victory by the nose to keep a mystery from stalling out. </p><p> </p><p>If a particular group of players gets constantly fed the solution to all of thier problems then the group will get lazy and will come to depend on being fed information like zoo animals which leads to the DM having to keep doing more of the same. </p><p> </p><p>I rely less on character skills to figure out clues and more on player input, which is something that the players always have control over. A good die roll might make some clues easier to find but an engaged inquisitive player will be able to gain some insight. </p><p> </p><p>Players that don't care about details can let thier success ride on a die roll.</p><p> </p><p>Oh yeah, and we had to solve riddles while standing on our heads, uphill both ways, in the snow.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4581872, member: 66434"] This last bit isn't true for me at all. The PC's should get opportunities to win but victory is by no means assured. A DM doesn't have to lead PC's to victory by the nose to keep a mystery from stalling out. If a particular group of players gets constantly fed the solution to all of thier problems then the group will get lazy and will come to depend on being fed information like zoo animals which leads to the DM having to keep doing more of the same. I rely less on character skills to figure out clues and more on player input, which is something that the players always have control over. A good die roll might make some clues easier to find but an engaged inquisitive player will be able to gain some insight. Players that don't care about details can let thier success ride on a die roll. Oh yeah, and we had to solve riddles while standing on our heads, uphill both ways, in the snow.:p [/QUOTE]
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