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I hate potions.
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<blockquote data-quote="Shallown" data-source="post: 1585028" data-attributes="member: 1368"><p>Potions have a lot of uses I see them as almost stilled and silent spells since very little movement (compared to spell casting) and no real noise is made using one. Good for stealth parties wanting to do an ambush. Yeah the mage or cleric can hit the fighter with a Bull strnegth but they have to make all sorts of noise and movement. Pop...sip and the fighhter is ready. </p><p></p><p>I guess a lot of it depends on party dynamic. Admittedly now that my group is 14-15 level they don't use them much prefering wands for those sorts of things but The rougish character still uses them for skill boost and such. Also It still a healing way open to non caster's. Unfortunately all but 2 characters out of a party of 8 have some healing ability even if its only enough to stabilize someone. </p><p></p><p>Sometimes its handy to increase their use by providing thingsthat synergy with the potion. I have a player who uses a Magic item that is a puch that holds a potion. It sits in the back of the throat and as a free action he can actiave a potion that has been poured in it. It makes having that potion useful.</p><p></p><p>I also have potions of higher levels at significantly increased cost. So you see an occasional Heal potion which still excites my players.</p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Shallown, post: 1585028, member: 1368"] Potions have a lot of uses I see them as almost stilled and silent spells since very little movement (compared to spell casting) and no real noise is made using one. Good for stealth parties wanting to do an ambush. Yeah the mage or cleric can hit the fighter with a Bull strnegth but they have to make all sorts of noise and movement. Pop...sip and the fighhter is ready. I guess a lot of it depends on party dynamic. Admittedly now that my group is 14-15 level they don't use them much prefering wands for those sorts of things but The rougish character still uses them for skill boost and such. Also It still a healing way open to non caster's. Unfortunately all but 2 characters out of a party of 8 have some healing ability even if its only enough to stabilize someone. Sometimes its handy to increase their use by providing thingsthat synergy with the potion. I have a player who uses a Magic item that is a puch that holds a potion. It sits in the back of the throat and as a free action he can actiave a potion that has been poured in it. It makes having that potion useful. I also have potions of higher levels at significantly increased cost. So you see an occasional Heal potion which still excites my players. Later [/QUOTE]
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