Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
I hate potions.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 1585417" data-attributes="member: 3146"><p>Potions can be useful but they shouldn't be a focus of your characters. The key is to use them before combat when you're expecting trouble and to have a few potions on hand to save your bacon if things get hairy or if you unexpectedly find yourself in a situation that requires lots of magic.</p><p></p><p>Potion of CLW (good until 4th level or so; after that you want cure mod or cure serious). Useful for healing when the cleric is down, isn't in the party, or can't get to you. For after combat healing, scrolls are better.</p><p></p><p>Potions of stat bumps. Good until 6th level or so when you're expecting a tough fight. After that, you probably have permanent items. Not worth drinking in combat.</p><p></p><p>Oil of Bless Weapon. Good when you need to beat DR or are going into a tough fight.</p><p></p><p>Potion of Protection from Evil. Good for when you're going into a tough fight or when an evil druid is overwhelming you with summoned creatures.</p><p></p><p>Potion of sneaking. Good for when the rogue wants to scout a dangerous area.</p><p></p><p>Potion of invisibility. Good for when you need to make the whole party sneaky.</p><p></p><p>Potion of Fly. Good for a fighter if he ends up facing a flying foe and the wizard doesn't have fly. Keep one on hand for emergencies.</p><p></p><p>Elixir of Vision. Excellent for a medium duration expedition into a trapped tomb or something like that--lets the rogue take ten and find most traps.</p><p></p><p>In terms of usefulness, I'd rate potions of cure wounds, oil of bless weapon, elixir of vision, and potions of fly as the best ones--in that order.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1585417, member: 3146"] Potions can be useful but they shouldn't be a focus of your characters. The key is to use them before combat when you're expecting trouble and to have a few potions on hand to save your bacon if things get hairy or if you unexpectedly find yourself in a situation that requires lots of magic. Potion of CLW (good until 4th level or so; after that you want cure mod or cure serious). Useful for healing when the cleric is down, isn't in the party, or can't get to you. For after combat healing, scrolls are better. Potions of stat bumps. Good until 6th level or so when you're expecting a tough fight. After that, you probably have permanent items. Not worth drinking in combat. Oil of Bless Weapon. Good when you need to beat DR or are going into a tough fight. Potion of Protection from Evil. Good for when you're going into a tough fight or when an evil druid is overwhelming you with summoned creatures. Potion of sneaking. Good for when the rogue wants to scout a dangerous area. Potion of invisibility. Good for when you need to make the whole party sneaky. Potion of Fly. Good for a fighter if he ends up facing a flying foe and the wizard doesn't have fly. Keep one on hand for emergencies. Elixir of Vision. Excellent for a medium duration expedition into a trapped tomb or something like that--lets the rogue take ten and find most traps. In terms of usefulness, I'd rate potions of cure wounds, oil of bless weapon, elixir of vision, and potions of fly as the best ones--in that order. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I hate potions.
Top