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I hate problem players
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<blockquote data-quote="Ralif Redhammer" data-source="post: 6824899" data-attributes="member: 30438"><p>Oy, we've all been there at one time or another. I think the best thing to do with a problem player that you can't kick out is to minimize their disruption. If they're damaging those intense RP-related moments, get his action and move past it as best as you can. Say, if there's a wonderful RP moment going at the tavern and he pipes up with "G'day mate, howabout some shrimp on the barbie?" then say the server brings him some potted prawns and immediately move back to the rest of the PCs as smoothly as possible.</p><p></p><p>I kinda suspect that some problem players enjoy being disruptive, because it makes the game all about them. </p><p></p><p>Not every player comes to the game to role-play, and no amount of trying to encourage it is going to help. As someone who enjoys role-playing, that approach boggles my mind, but there you have it. Some folks just like killing monsters and taking their stuff. The trick is to not let them damage the fun of the other players that do like role-playing.</p><p></p><p>Heck, though, my players seem to take great pride in mangling NPC names. It drives me up a wall.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 6824899, member: 30438"] Oy, we've all been there at one time or another. I think the best thing to do with a problem player that you can't kick out is to minimize their disruption. If they're damaging those intense RP-related moments, get his action and move past it as best as you can. Say, if there's a wonderful RP moment going at the tavern and he pipes up with "G'day mate, howabout some shrimp on the barbie?" then say the server brings him some potted prawns and immediately move back to the rest of the PCs as smoothly as possible. I kinda suspect that some problem players enjoy being disruptive, because it makes the game all about them. Not every player comes to the game to role-play, and no amount of trying to encourage it is going to help. As someone who enjoys role-playing, that approach boggles my mind, but there you have it. Some folks just like killing monsters and taking their stuff. The trick is to not let them damage the fun of the other players that do like role-playing. Heck, though, my players seem to take great pride in mangling NPC names. It drives me up a wall. [/QUOTE]
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