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I hate rapiers. Do you?
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<blockquote data-quote="Imaculata" data-source="post: 7064029" data-attributes="member: 6801286"><p>Perhaps I'm stating the obvious here, but I think every weapon should have some advantages and disadvantages... and not just advantages. Otherwise, why would you ever pick a different weapon?</p><p></p><p>Despite what role playing games tell us, a rapier isn't really all that light. In fact, many real rapiers are quite heavy. I think if you were going to try and balance this weapon, it should perhaps deal less damage (in fact, the lack of cutting power is often referred to in historical texts) and it would be too heavy to also carry a medium or heavy shield (or not without a penalty). </p><p></p><p>However, it offers great range, and extra defense for the hands. It may even be better at piercing armor (I wish D&D incorporated the effects of piercing damage versus armor). The rapier should be especially effective in combination with a parrying dagger, or a buckler. One of the disadvantages of the rapier is its length. In close combat you would have great trouble using it, so you want to keep your opponents at a distance, or have an offhand dagger at the ready. And that last detail is exactly what would allow other smaller weapons to be more useful in D&D as well.</p><p></p><p>But I guess more rules is exactly what 5th edition is not about.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7064029, member: 6801286"] Perhaps I'm stating the obvious here, but I think every weapon should have some advantages and disadvantages... and not just advantages. Otherwise, why would you ever pick a different weapon? Despite what role playing games tell us, a rapier isn't really all that light. In fact, many real rapiers are quite heavy. I think if you were going to try and balance this weapon, it should perhaps deal less damage (in fact, the lack of cutting power is often referred to in historical texts) and it would be too heavy to also carry a medium or heavy shield (or not without a penalty). However, it offers great range, and extra defense for the hands. It may even be better at piercing armor (I wish D&D incorporated the effects of piercing damage versus armor). The rapier should be especially effective in combination with a parrying dagger, or a buckler. One of the disadvantages of the rapier is its length. In close combat you would have great trouble using it, so you want to keep your opponents at a distance, or have an offhand dagger at the ready. And that last detail is exactly what would allow other smaller weapons to be more useful in D&D as well. But I guess more rules is exactly what 5th edition is not about. [/QUOTE]
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