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I hate rapiers. Do you?
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<blockquote data-quote="Guest 6801328" data-source="post: 7066316"><p>I would only want a particular weapon to affect "riposte" if that were a default mechanic that anybody could use, and some weapons just made it better.</p><p></p><p></p><p></p><p>Yeah but that's "player choice optimization" not mathematical optimization, which is fine. The whole point (for me) is to let players choose the weapon they want for flavor, rather than feeling they have to pick the statistically optimal one. My rogues sometimes dual wield daggers: I'm willing to give up the 1 point of damage (per hit) because I like daggers. But I wish I didn't have to make that trade-off. I wish I could say, "Yeah, but daggers give me X. It's not possible to compute the numerical value of that, so I don't know whether it's better or worse than other choices, but it's close enough that I don't have to feel I'm making a bad choice."</p><p></p><p>For the record, I love the Dungeon World system, in which damage die is determined by class not weapon. Fighters can use table forks if they want.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7066316"] I would only want a particular weapon to affect "riposte" if that were a default mechanic that anybody could use, and some weapons just made it better. Yeah but that's "player choice optimization" not mathematical optimization, which is fine. The whole point (for me) is to let players choose the weapon they want for flavor, rather than feeling they have to pick the statistically optimal one. My rogues sometimes dual wield daggers: I'm willing to give up the 1 point of damage (per hit) because I like daggers. But I wish I didn't have to make that trade-off. I wish I could say, "Yeah, but daggers give me X. It's not possible to compute the numerical value of that, so I don't know whether it's better or worse than other choices, but it's close enough that I don't have to feel I'm making a bad choice." For the record, I love the Dungeon World system, in which damage die is determined by class not weapon. Fighters can use table forks if they want. [/QUOTE]
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I hate rapiers. Do you?
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