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I Have 8 20th Level Characters -- Now What?
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<blockquote data-quote="Corporal_Cupcake" data-source="post: 2555777" data-attributes="member: 9317"><p><strong>I'm not sure</strong></p><p></p><p>...if this is the best approach to be dealing with epic characters. If this becomes a battle between DM and player, as D&D so often is (personal statement), the players will _always_ win. There are more of them than you. They don't need to spend 20 hours a week to entertain you (whereas you, on the other hand, spend the majority of your time preparing for the _players'_ enjoyment). They are really, really familiar with their single PC, whereas you are only aware of the monsters/NPCs' capabilities on the most basic level. Take the red dragon example from the Shackled Path. The designers are folks who do D&D for a _living_ and even they couldn't utilize the monsters' abilities fully.</p><p></p><p>So if it's going to be an arms race, you'll lose. Every time. And you'll be frustrated. Every time. Until and unless you throw them up against an unstoppable force or you roll a few 20s in a row. In my opinion, that's no way for an epic campaign to end. When combats take hours and are frustrating in their complexity, how can it be a suitable gaming experience for anyone?</p><p></p><p>Obviously I exaggerate. You're very likely to have some good combat experiences with epic-level characters. You'll continue enjoying the occasional RP encounter. But I'd bet that the majority of your time with these characters will be dull, tedious, and mind-bendingly complex.</p><p></p><p>So, what to do? Folks in this thread. have really given a bunch of good ideas. Here's what I'm planning to do with my 18th-level party, which has been adventuring together for almost 4 years. When they reach 20th level, they'll go on one or two adventures to flex their great power one last time. Then we end the campaign on a weekly basis. In the new campaign, these 20th-level adventuring legends become sages, teachers, people whom the _new_ party will visit for advice. And once or twice a year, when the need is great, the legends will reunite one more time to smite evil (or just kill stuff).</p></blockquote><p></p>
[QUOTE="Corporal_Cupcake, post: 2555777, member: 9317"] [b]I'm not sure[/b] ...if this is the best approach to be dealing with epic characters. If this becomes a battle between DM and player, as D&D so often is (personal statement), the players will _always_ win. There are more of them than you. They don't need to spend 20 hours a week to entertain you (whereas you, on the other hand, spend the majority of your time preparing for the _players'_ enjoyment). They are really, really familiar with their single PC, whereas you are only aware of the monsters/NPCs' capabilities on the most basic level. Take the red dragon example from the Shackled Path. The designers are folks who do D&D for a _living_ and even they couldn't utilize the monsters' abilities fully. So if it's going to be an arms race, you'll lose. Every time. And you'll be frustrated. Every time. Until and unless you throw them up against an unstoppable force or you roll a few 20s in a row. In my opinion, that's no way for an epic campaign to end. When combats take hours and are frustrating in their complexity, how can it be a suitable gaming experience for anyone? Obviously I exaggerate. You're very likely to have some good combat experiences with epic-level characters. You'll continue enjoying the occasional RP encounter. But I'd bet that the majority of your time with these characters will be dull, tedious, and mind-bendingly complex. So, what to do? Folks in this thread. have really given a bunch of good ideas. Here's what I'm planning to do with my 18th-level party, which has been adventuring together for almost 4 years. When they reach 20th level, they'll go on one or two adventures to flex their great power one last time. Then we end the campaign on a weekly basis. In the new campaign, these 20th-level adventuring legends become sages, teachers, people whom the _new_ party will visit for advice. And once or twice a year, when the need is great, the legends will reunite one more time to smite evil (or just kill stuff). [/QUOTE]
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