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I have an important game of D&D this weekend. I could use help.
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<blockquote data-quote="Gilladian" data-source="post: 6388488" data-attributes="member: 2093"><p>If your wife insists on continuing to play, there's something about the game she likes. Maybe she doesn't really think roleplaying is ridiculous - maybe she thinks HER roleplaying is ridiculous, and so she mocks things to make it less intimidating. Over time, as she gets more comfortable with it, she'll ease back on the mockery. Or she'll get bored and quit playing again. </p><p></p><p>Your son's engagement with the game, and with her, may be enough, though, to keep her going. It's wonderful to game together! I still play after 35 years of gaming, with my mother and my older brother, as well as my husband, sister-in-law, and step-niece. I'm not sure how long my sister-in-law and her daughter will want to play, but for now it is our family activity together. Some of my fondest memories of my dad are of our sessions playing 2nd edition back when I was a teen.</p><p></p><p>It sounds like your game got off to a good start - keep going! They can always find lots of things to explore in a whole city; a temple or cathedral? The city sewers? The ruler's Palace or fortress? Even just a series of shops could be fun. Gemcutter, goldsmith and silversmith; scribes, papermakers and bookbinders, a theater and costume shop, weaver, dyer and spinner, etc... What if the whole city were plagued with brief "flashes" of the lives of the original residents, either captured in their normal day-to-day activities, or in some moment of fear and disaster (or gradually altering from one to the other over several hours or days)?</p></blockquote><p></p>
[QUOTE="Gilladian, post: 6388488, member: 2093"] If your wife insists on continuing to play, there's something about the game she likes. Maybe she doesn't really think roleplaying is ridiculous - maybe she thinks HER roleplaying is ridiculous, and so she mocks things to make it less intimidating. Over time, as she gets more comfortable with it, she'll ease back on the mockery. Or she'll get bored and quit playing again. Your son's engagement with the game, and with her, may be enough, though, to keep her going. It's wonderful to game together! I still play after 35 years of gaming, with my mother and my older brother, as well as my husband, sister-in-law, and step-niece. I'm not sure how long my sister-in-law and her daughter will want to play, but for now it is our family activity together. Some of my fondest memories of my dad are of our sessions playing 2nd edition back when I was a teen. It sounds like your game got off to a good start - keep going! They can always find lots of things to explore in a whole city; a temple or cathedral? The city sewers? The ruler's Palace or fortress? Even just a series of shops could be fun. Gemcutter, goldsmith and silversmith; scribes, papermakers and bookbinders, a theater and costume shop, weaver, dyer and spinner, etc... What if the whole city were plagued with brief "flashes" of the lives of the original residents, either captured in their normal day-to-day activities, or in some moment of fear and disaster (or gradually altering from one to the other over several hours or days)? [/QUOTE]
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I have an important game of D&D this weekend. I could use help.
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